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Erigizian Norns   C3DS   fuzzlet | 2/23/2018  comment  log in to like post  4

typeGenetics Only
Erigizian Norns are my first genetic breed, so I hope you like them! Here's some of their features:

- They can and will eat critters and detritus in addition to the usual food, fruit and seeds.
- Detritus gives a little alcohol when eaten, but not enough to last in the system for ages.
- Critters give some adrenaline when eaten.
- Fever toxin produces more hotness thanks to their thick pelts.
- The presence of Grendels makes them very angry, and they will attempt to hit them when they are angry. They are capable of holding their own against a full grown Jungle Grendel, but will try to retreat if they take too much damage.
- They are capable of sustaining more wounds before dying.
- They are slightly more prone to anger and violence than other norns.
- They use Bruin Norn and Gargoyle Norn sprites.
- They use CFE genetics.

The zip file contains an egg agent and a starter pair!
EDIT: The egg agent should be functional now! The egg glyphs are incredibly ugly and an error gets pulled up at first, but that error fixes itself (for me, at least) and the agent itself works as it should!
Laguna Norn   C3DS   Arnout | 2/20/2018  1 comment  1  log in to like post  5

typeGenetics + Sprites
An entirely new Norn Breed which is basically a perfect mix between ChiChi Norns and Bondi Norns. They also have a few additional genetic features, which I'll keep as a secret for now. [nsmirk]

For more info: Read the readme!
Nimbus Norn   C3DS   Arnout | 2/20/2018  4 comments  4  log in to like post  11

typeGenetics + Sprites
The Nimbus Norns are a new breed of Norn which is inspired by clouds. They sleep a lot and (similar to molecules of water) like to cling together.
Their designs are somewhat based on a Norn Breed that's been up for download since forever, but which never had its sprites finished (or cleaned up or something). The Nimbus Norns use entirely new sprites, however.

For more information: See the readme. :)
Remastered Wood Norn   C3DS   Arnout | 2/20/2018  comment  log in to like post  3

typeGenetics + Sprites
Here is yet another version of the Wood Norns. :$

Similar to the Red Wood Norns, these use an entirely new set of sprites to remove all hair/ear clipping bugs. However, these should have the same colors as the first Wood Norns that were released during the CCSF, some years ago. See the readme for more information. :)

If you're planning to upgrade from one of the other versions, make sure that you go into your Images folder and that you remove all sprites of Norn Slot Q.
Remastered Bloom Norn   C3DS   Arnout | 2/20/2018  comment  log in to like post  5

typeGenetics + Sprites
Inspired by their original designs, these Bloom Norns use new sprites (and genetics) to remove all bugs from the original download. The males have a bright purple color and the females are pink and red. For more information: See the readme. :)

If you're upgrading from the original Bloom Norns, make sure that you remove all Norn Slot P sprites in your C3/DS Images folder.
SkeleNorns   C2   ylukyun | 1/27/2018  2 comments  2  log in to like post  5

typeGenetics + Sprites
authorSam Williams (FeralChicken)
When these Norns are born, they resemble normal Pixie Norns. However, as they grow, they begin to lose their flesh and fur, transforming into skeletal versions of themselves! By the time they're youths, the transformation is complete, and the Norn is nothing but bones.

Pictured is a female SkeleNorn (screenshot courtesy of mea). Males have red eyes, but are otherwise identical. I believe they use the default genome (or a variant of it) with no modifications. Please note that the 555 sprite download on the site is corrupted - if your graphics card requires 555 sprites, you will need to download the 565 sprites and convert them manually.
Kai Norns   C2   Dark_Author | 1/13/2018  2 comments  2  log in to like post  2

typeGenetics + Sprites
authorWarfuru, Lis Morris
Kai Norns are very social, they enjoy being around each other and other Norns. This can be a good and a bad thing. Seperating them is a little more difficult than normal, and antisocial Norns such as the Scorpio Norns might get sick of their ever close proximity pretty fast.

Very Important: Baby Kais can not care for themselves... they will die if left unwatched and uncared for. Baby Kais need to have their mother with them at all times, as she will raise the baby to childhood for you. They can not eat normal foods, and must be fed milk from either their mother, or a milk bottle. Keep this in mind before importing and exporting the babies.

Also, when you install your Kai package, a milk vendor will show up in your objects. This is for any baby Kais that might be left without their mother to care for them. It's very important you use the bottles to feed them if there is no mother present.

Download at the official page.
Creatures Full of Edits   C3DS   Missmysterics | 9/27/2017  comment  log in to like post  2

typeGenetics Only
The original CFE edits by Vampess. These offer improved survival habits and memory over the original genomes, being able to remember more than one solution to a drive and remember individual creatures. In addition to better recognition of when something is out of reach.

The download currently lacks the egg pack with "mutable" genomes, since the is link broken on the archived site.
2017-m Creatures   C3DS   Arnout | 8/26/2017  11 comments  11  log in to like post  2

typeGenetics Only
These are practically the same as the new 2017 genomes that I released some time ago. However, in this pack a bunch of mutation rates in some genes (appearance, facial expression, pigment) have returned to their original states. Also, none of the genomes are naturally resistant against any diseases.
PS1 Norns   C3DS   Doringo | 8/21/2017  comment  log in to like post  3

typeGenetics Only
The PS1 norns are a small set of genetic breeds which are based on the 2017 genome. Their appearances is based directly off of the appearances of norns in Creatures PS1 and Creatures Raised in Space, however due to Body Data issues (long necks) I have omitted bengal and bruin heads.

Whilst the image may show only male norns, the family adoption included in the zip will have female norns. This is because the PS1 games don't use any female norn sprites to represent females.

Sprites required:
C1toDS Horse Norn
C1toDS White-haired Pixie norn
C1toDS Banana Norn
Wood Norn V2   C3DS   Arnout | 7/20/2017  3 comments  3  log in to like post  3

typeGenetics + Sprites
This is a new version of the Wood Norn that gives the Wood Norns brighter colors. By default the egg agent installs a CFE genome, but there are 2017 genomes included in the zip file as well. Wood Norns remain energetic Creatures that enjoy playing with critters and bugs now and then. They're slightly more resistant to slapping than your average Creatures, but are more vulnerable to injuries gained from illnesses.

Use whatever version you prefer; I've included a folder with (new) sprites if you're upgrading from the original Wood Norns.
New 2017 Creatures   C3DS   Arnout | 7/3/2017  5 comments  5  log in to like post  8

typeGenetics Only
This is an overhaul of the 2017 CFF genomes that I released some time ago. Some changes were based on my own observations and others on comments that I read here on Creaturescaves. In the zip file you'll find new Creatures 3 and Docking Station starter parents, as well as two folders that either let you replace the genomes of the 2017 egg agents, or the genomes of the original C3/DS Creature breeds. Changes are below:

*The following changes were made to improve survivability:
- Norns will now feel lonely less quickly. However, lonely Norns should now also be more likely to look out for one another.
- 2017 Creatures will now only eat what is complementary to their highest hunger drive. They'll require a somewhat more varied diet and will overeat less than the original CFF Creatures. Overall hunger gain has also been increased slightly for every single breed.
- Norns will now only dance under the influence of the Sex Drive chemical. In older genomes this used to be the Arousal Potential chemical; this caused (mostly female) Creatures to practically dance at all times, which made travelling really long. Now they'll only dance near potential partners.
- Libido Lowerer has a somewhat faster half-life now, which means that breeding these Creatures is easier now.
- Each breed now has the "Underwater panic gene": This gene increases up drive as long as the (terrestrial) Creature remains in water for some time. They'll either start wanting to use an elevator to get out of the water (In the C3 Aquarium or Norngarden 4 for instance), or they'll get out of the water to use an elevator. (C3 Norn Terrarium or C3 Desert.) This gene first appeared in my earlier Frost Norns.
- Additional instincts were added, like retreating from beasts when scared or drinking potions when feeling sick - which is indicated by feeling hot or cold sometimes. Other instincts were added to add more flavour to particular species. For example Grendels like to hit things and ChiChi Norns (and derivatives) are interested in gadgets.

*The following changes were made to improve crossbreeding between 2017 Creatures, mainly the mall breeds:
- Every single breed now has a progesterone half life of 56: this prevents all Treehugger Norn crossbreeds from getting stuck pregnancies where they don't make enough progesterone to lay an egg.
- The overwhelming fear drive organ no longer reduces hunger. This prevents Creatures that are easy to scare from starving all the time. (Mainly Hardman Norn crossbreeds.)

There were some other changes as well that I can't precisely recall. I think they were mostly CFF things that I put back after accidentally removing them from the 2017 genomes. :$

I'm sorry if I wasn't clear about this, but you'll have to overwrite either the genomes of the original 2017 egg agents, or the genomes of the original Creatures 3 and Docking Station breeds.

If you have any questions, observations or remarks about these: Feel free to comment here or send me a message. You're also free to use any of these genomes for your own breed projects; you don't have to ask me for permission. :)

Crème Brulée   C3DS   Layla | 4/19/2017  comment  log in to like post  6

typeGenetics Only
Left a Wolfing Run for a really long time, and at the end of it, all the norns looked identical. They looked sooo cute, and the name Crème Brulée sprung to mind, so I decided to make them a genetic breed. They have a funny little gait that slows them down a bit, but I don't think it's harmful! Enclosed is a .agents file for the norns and two generation 150 norns.

To view properly, you need:

- Astro Norns
- Bruin Norns
- Civet Norns
- Magma Norns

Borg Norns v2 Lite   C3DS   raimian | 3/20/2017  1 comment  1  log in to like post  3

typeGenetics Only
authorannex, biolabs
here is the original V2Lite Borg Norn by annex and biolabs.
2017 Grendels & Ettin   C3DS   Arnout | 1/20/2017  comment  log in to like post  5

typeGenetics Only
A conversion of the 2017 CFF genome to the official Grendel breeds and the Ettin. As with the mall breeds, I tried to remain as true to their original behaviours and habits as much as I could. However, in these files the Creatures 3 Grendel and Ettin have the same reproductive systems as Norns.

Note: The zip file contains extra egg agent files. The ones in the "stand-in" folder use old genome files, (gren.final46g.gen.brain & ettn.final46e.gen.brain) while the 2017 egg agent files install new genomes. Remember that the original Banshee Grendels are required for these to show up properly in your game, and that Creatures 3 is required for the Ettin and vanilla Grendel.

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