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DS Throwing an Error When Exporting | |
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Noycap
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11/29/2021 | |
Whenever I try exporting a creature in DS (I checked in C3 standalone and it works fine.) I get the following error:
Agent runtime error:
Runtime error in agent 1 2 13 (Creature selection) script 1 2 13 1003 unique id 4707661
Incompatible type: string expected
... di sets va98 gtos 0 {@}sets va99 uppa game "user_of_t ...
The next error string continues with ... user_of_this_world" {@}adds va99 read "Import Text" 1 ...
I'm guessing it's something in DS's Bootstrap since exports worked in C3, any ideas? |
Peppery One
Papriko
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11/29/2021 | |
May I ask what flavor of DS you are using? Original, Creatures Gold, Exodus, GoG Exodus, Steam.....?
But at first glance I'd say there is some problem with whatever offline patch has been applied. user_of_this_world sounds like the DS login name that particular world has been registered with.... or not.
Lets play plants! Photosynthesis... Photosynthesis... Photosynthesis... |
cyborg
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11/26/2022 | |
I have the same issue for GOG Exodus in only one of my newest worlds. I used the CAOS command to investigate.
In world where exporting doesn't work:
>outs game "user_of_this_world"
Incompatible type: string expected
>outv game "user_of_this_world"
0 |
In world where exporting works:
>outs game "user_of_this_world"
OK
>outx game "user_of_this_world"
"" |
To fix this issue, I went back to the broken world and entered:>sets game "user_of_this_world" "" |
And I have now fixed the exporting issue. |
Peppery One
Papriko
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11/27/2022 | 1 |
Ideally, you should runafter any command involving GAME type variables to apply the changes. NAME and EAME variables don't have this issue. Agents frequently run RGAM themselves, so it isn't strictly necessary, but it's a good practice.
Lets play plants! Photosynthesis... Photosynthesis... Photosynthesis... |