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CAOS codes issue (C3)   
FieryBirdyThing

FieryBirdyThing
United Kingdom  

 visit FieryBirdyThing's website: CeeGee Toons
  7/18/2021

I'm currently playing C3 standalone, and one of the elevators in the Norn Terrarium has broken. I look up to see if there's a fix, find it's a fairly common problem and that there is a fix using the CAOS commands. OK, fair enough. So, I enter the following code that I was told to use.

ject "Lifts.cos" 7


Unfortunately, whenever I try to use the ject command for the elevators, I get this error (written to the best of my recollection).

Invaild command at token 'ject'


I have come across this error before, when trying to inject the bacteria patch, but I stupidly just disregarded it. I don't know what, if anything, I'm doing wrong and I am now also worried that I may have been breaking my world.

Does anyone know if/how this can be fixed?


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Pixis

Pixis
United States  

 visit Pixis's website: Pappus Café
  7/19/2021  1

Don't worry, your world isn't broken - that error just means it didn't understand the command you gave it. [nsmile]

I tried it out in one of my worlds (C3/DS docked) and it worked fine, so I ended up looking it up and it turns out that, at least according to the Creatures Wiki, the ject command doesn't work in standalone C3. If that's the case, the bacteria patch you tried earlier was likely not applied either.

Unfortunately, that means I'm not quite sure how your problem could be fixed - but as a workaround, maybe you could find some teleporter agents to replace the elevators with? Something like the Elevines would be great, although I'm not sure how DS agents handle in C3.




 
FieryBirdyThing

FieryBirdyThing
United Kingdom  

 visit FieryBirdyThing's website: CeeGee Toons
  7/19/2021

Thank you very much for your help. At least I know I'm not doing anything wrong. I'll have a look and see what I can find. [nsmile]

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Papriko
Peppery One

Papriko
Germany  


  7/19/2021

Doesn't C3 standalone also have an auto recovery cosfile? The DS one uses the ject command I'm pretty sure, but what does the C3 version do then...?

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Doringo
Lodestar

Doringo
United Kingdom  

 visit Doringo's website: Abacus & Ettinus
  7/30/2021  1

Unfortunately, the "JECT" command doesn't appear to exist in C3 CAOS, being an older version of CAOS compared to DS. However, there are ways to reinject your lifts.

The first method I would go with is the CAOS Tool method:
1) Install CAOS Tool and use the license information on that web-page when prompted.
2) Using CAOS Tool, open "Lifts.cos" from your Creatures 3 Bootstrap folder.
3) Make sure your Creatures 3 world is open.
4) In CAOS Tool, at the end of the row of buttons at the top, click on the "Inject Remove Script" and then the "Inject Install Script And Event Scripts" buttons. They should look like pieces of paper with colored rectangles on it and will describe their purpose if you mouse over them for a while.

That should manually reinject your lifts. If you encounter any major problems with CAOS tool or otherwise just can't seem to fix this, contact me and I'll PRAY you an agent to reinject them.

 


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