creatures caves welcome, guest
downloads   gallery   dev   community   creatchi   forum   mycaves
bookmarks | search | post new topic
Development Forum
old
Neuron IDs   
Lurhstaap

Lurhstaap
United States  

 visit Lurhstaap's website: Addicted To CAOS
  11/15/2023

So, I had an idea today for new brain tracts. But to do the experiment, I have to remember how to find the correct neuron ID numbers, and I can't for the life of me remember. Brain catalog didn't help because I need the specific neurons. I know I knew how to do this at one point - this is basically just going to be another version of "inhibit push/pull to disliked" and "encourage push/pull to liked", only with approach/retreat - but I'm completely drawing a blank. I know some of y'all have, or still, do brain tinkering. Help out a forgetful old man? :p

I only need the neurons for approach and retreat right now (in comb), but I'd really like to know the actual method or reference I should be using/looking at so I can keep experimenting without bugging y'all every time I draw a blank.


Conclude with killer catchphrase.
(Lurhstaap)
"This is not knowledge -
this is information!"
New Model Army, "Courage"

 
Vermidia

Vermidia



  11/15/2023

There's a catalogue from Aiko I got forever ago that just has, every comb lobe neuron in it (very useful when looked at in brain in a vat). Not sure where it was originally posted though.

Brain in the vat is very useful for grabbing specific neurons, even if you can't connect with the game.

Otherwise, not sure if there's an easy way to find specific comb neurons.

Edit: Turns out I forgot to package Sensorimotor's Catalogue with said file...so I did that. You can nab it from Agent Pack Big and Tiny.


You know...wait...nevermind... wait...no...umm...maybe later...
 
Lurhstaap

Lurhstaap


 visit Lurhstaap's website: Addicted To CAOS
  11/16/2023

Excellent! Thanks very much. That's perfect. I forgot about Brain in a Vat. It always crashes on me. But I'll download it again for reference. I'm seeing some different social behavior since tweaking the update order of the various forf->comb tracts and I want to see if I can build on it or at least encourage continued change/development.

Conclude with killer catchphrase.
(Lurhstaap)
"This is not knowledge -
this is information!"
New Model Army, "Courage"

 


downloads
cobs
adoptions
creaturelink
metarooms
breeds
 
gallery
art
wallpaper
screenshots
graphics
promos
sprites
dev
hack shack
script reservations
dev resources
active projects
dev forum
 
community
links
advice
chat
polls
resources
creatchi
 
forum
bookmarks
general
news
help
development
strangeo
survivor
mycaves
log in
register
lost pw
1 online
Urskecs
creatures caves is your #1 resource for the creatures artificial life game series: creatures, creatures 2, creatures 3, docking station, and the upcoming creatures family.

contact    help    privacy policy    terms & conditions    rules    donate    wiki