Development Forum |
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Lurhstaap
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11/15/2023 | |
So, I had an idea today for new brain tracts. But to do the experiment, I have to remember how to find the correct neuron ID numbers, and I can't for the life of me remember. Brain catalog didn't help because I need the specific neurons. I know I knew how to do this at one point - this is basically just going to be another version of "inhibit push/pull to disliked" and "encourage push/pull to liked", only with approach/retreat - but I'm completely drawing a blank. I know some of y'all have, or still, do brain tinkering. Help out a forgetful old man? :p
I only need the neurons for approach and retreat right now (in comb), but I'd really like to know the actual method or reference I should be using/looking at so I can keep experimenting without bugging y'all every time I draw a blank.
Conclude with killer catchphrase.
(Lurhstaap)
"This is not knowledge -
this is information!"
New Model Army, "Courage" |
Vermidia
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11/15/2023 | |
There's a catalogue from Aiko I got forever ago that just has, every comb lobe neuron in it (very useful when looked at in brain in a vat). Not sure where it was originally posted though.
Brain in the vat is very useful for grabbing specific neurons, even if you can't connect with the game.
Otherwise, not sure if there's an easy way to find specific comb neurons.
Edit: Turns out I forgot to package Sensorimotor's Catalogue with said file...so I did that. You can nab it from Agent Pack Big and Tiny.
You know...wait...nevermind... wait...no...umm...maybe later... |
Lurhstaap
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11/16/2023 | |
Excellent! Thanks very much. That's perfect. I forgot about Brain in a Vat. It always crashes on me. But I'll download it again for reference. I'm seeing some different social behavior since tweaking the update order of the various forf->comb tracts and I want to see if I can build on it or at least encourage continued change/development.
Conclude with killer catchphrase.
(Lurhstaap)
"This is not knowledge -
this is information!"
New Model Army, "Courage" |
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