Development Forum |
![old old](images/design/post_old.png) |
Map Editor Problem: Room Properties | |
| ![Liil](http://creaturescaves.com/images/icons/iconBlank.gif)
Liil
![](images/design/pos t_old.png)
|
10/21/2020 | |
Hi,
it has been a while that I am working on metarooms, my last was 2013.
My background image is ready but now I have a problem which I once had, but now I don't know any more to fix it:
I cannot set room properties correct. When I select a room for properties, the room type (Boggy soil, walkway etc.) cannot be selected.
There is only left, right, Top left, Top Right, etc. but no room type selection, no temperature. |
![Liil](http://creaturescaves.com/images/icons/iconBlank.gif)
Liil
![](images/design/pos t_old.png)
|
10/21/2020 | |
Update:. When I'm using C3_RoomData.2er or undocked_station.2er I can set room properties, but if I import the room data from game, it doesn't work.
The Problem is, I want to place the metaroom away from others, but if I'm using C3_RoomData.2er or undocked_station.2er the space is too small, it will overlap with existing metarooms made by others.
I need the room data from game with extended world(MapExpansion) but when I'm using this, I cannot set room properties correctly. |
![Lacota](http://creaturescaves.com/images/icons/iconBlank.gif)
Lacota
![](images/design/pos t_old.png)
|
10/22/2020 | 1 |
I don't think importing from game ever actually worked properly. Generally you need to use the map maker just for the specific room, and and import the background preview as a BMP. |
|