Development Forum |
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Sprite Builder merging images | |
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Annex
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4/20/2020 | |
Hey all!
I have an issue that is driving me crazy. I have been working on a set of images to bring in as sprites.
I have been working in such a way that I can leverage the Import All option in the builder...the only problem is that it is merging images together. It looks like all the images have been given a 25 pixel shift to the right, so 25 pixels of image A is on the edge of image B, and this runs through the whole image sequence.
It is worth noting that I batch converted everything to 24bit bmp using Image Magick...not sure why that would impact it, but the un-converted files import ok...they are just covered in the old green spew in game.
Anyone got any thoughts that may help me going crazy?
Thanks,
Alex |
Patient Pirate
ylukyun
Manager
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4/20/2020 | |
Are you sure that Image Magick isn't what's shifted it? |
Annex
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4/21/2020 | |
All the images look perfect when viewed before import. It is only when imported that they become shifted. |
Annex
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4/21/2020 | 2 |
I figured it out... and my sanity is mostly in tact.
The answer is in bmp version. The process I used to output as 24bit had caused the use of bmp1. If I force the use of bmp3 everthing works as expected.
Phew! |