Development Forum |
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| Peppery One
Papriko
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3/2/2010 | |
Hi there, I wanted to ask: how can I get certain positions of a Norn?
Better said: How can I find a certain position in relation to pose, size and age?
The pointer can make different actions (tickle, slap) depending where it floats over the Norn, Butt or Head.
My planed agent doesn't have to execute scripts like that, that kind of position finding is already okay.
How to script?
Lets play plants! Photosynthesis... Photosynthesis... Photosynthesis... |
AquaShee
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3/3/2010 | |
I have absolutely no clue what you just said.
Which positions do you need, then?
You can get the location of the mouth with mthx and mthy, but other than that I'm not sure what you mean.
Can you please explain yourself more clearly?
The Community Scribble: make (y)our own metaroom! |
Peppery One
Papriko
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3/3/2010 | |
I'm sorry.
Well, the Hand changes the pose depending where it floats over the Norn. It always changes it over the butt or the head, unimportant how large the creature is and which pose it has. How can I script a position-detection like this?
Lets play plants! Photosynthesis... Photosynthesis... Photosynthesis... |
AquaShee
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3/3/2010 | |
Well, if you check the pointer scripts, you'll see that the pointer uses script 117 to determine what will happen when clicking on a norn. In other words, it's hard-coded into the engine.
If you want to script something like this, you'll just have to work with mthx, mthy and hope the players won't be using any extremely small or large creatures.
The Community Scribble: make (y)our own metaroom! |
Peppery One
Papriko
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3/3/2010 | |
#moans# Great, I love hardcoded things... Another idea canceled.
Well, thank you AS for the replies. ^^
Lets play plants! Photosynthesis... Photosynthesis... Photosynthesis... |
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