|
Development Forum |
 |
|

Lurhstaap
   

|
7/11/2016 | |
My critter/bug smell agent seems to be working, so I wanted to make it into a proper agent file. I thought I was supposed to use easyPRAY to do that but it's not working. When I hit compile it tells me first that the agent needs to have two different names for C3 and DS, which I don't understand because it's not giving me any way to assign a name, much less two different ones. And secondly, it then tells me to 'Give the full path where easyPRAY is' which I don't understand at all. Give the path WHERE? Where am I supposed to be putting this data?
Conclude with killer catchphrase.
(Lurhstaap)
"This is not knowledge -
this is information!"
New Model Army, "Courage" |

Zaf
 
|
7/11/2016 | |
You need to create a notepad file with the commands in it, so it knows how to pack it into a agent.
Something like this:
"en-GB"
group DSAG "Reverse Infertility Potion"
"Agent Animation File" "infertilitypotion.c16"
"Agent Animation Gallery" "infertilitypotion"
"Agent Animation String" "1"
"Agent Description" "Reverse Infertility potion reserves the Infertile potion"
"Dependency 1" "infertilitypotion.c16"
"Dependency 2" "drnk.wav"
"Remove script" "enum 2 25 21202 kill targ next scrx 2 25 21202 12"
"Script Count" 1
"Script 1" @ "Reverse Infertile.cos"
"Agent Sprite First Image" 0
"Agent Type" 0
"Dependency Category 1" 2
"Dependency Category 2" 1
"Dependency Count" 2
inline FILE "infertilitypotion.c16" "infertilitypotion.c16"
inline FILE "drnk.wav" "drnk.wav"
You also need to make sure that all the stuff for the agent (sprite, cos etc) are in the same folder as the text. |
 Sanely Insane
RisenAngel
     Manager

|
7/11/2016 | |
Kezune wrote a nice tutorial here about how to compile an agent using EasyPRAY. Just replace all the mentions of "autotab" with your .cos file and it should work.
If that doesn't do it for you, easyPRAY is my tool of choice for compiling agents and I'm very familiar with it. I can help explain anything that doesn't make sense.
~ The Realm ~
Risen Angel's Creatures Blog
|

Lurhstaap
   

|
7/11/2016 | |
Ahhh, OK. It's probably the location of the .cos that's the problem. It's definitely not in the same folder with the blank sprite or anything. Thanks for the help both of you!! I really appreciate it! I know the community really needs more active developers and I have a lot of ideas so I'm really trying hard to learn this stuff in spite of my brain's resistance. XD
Conclude with killer catchphrase.
(Lurhstaap)
"This is not knowledge -
this is information!"
New Model Army, "Courage" |