|
author | Merboy | website | [view] | Ainarda (Elvish Quenya 'Holy Realm') is a new world created by Merboy originally for Creatures 2 but now developed for Docking Station. Originally conceived in 2007, production of this new world halted for four years but resumed in 2011 when the project was completely redesigned by its creator. As it fell back into dormancy little work was done to the project, however as of 2013 the project is being offered for download. While Ainarda is playable the world is not yet complete. As such it is offered as-is with somewhat inadequate food sources, toys, hatchery, and transportation options. |
|
|
I like it but I'd like it more if it wasn't so empty...
|
|
|
I thought that was a standard command from all versions, though? I tend to avoid doing anything to zzz_gamestart_login.cos because I've got the amended offline one.
|
|
|
The file used to be needed, though. Comment directly taken from the file:
** Pauses all agents, keeping the screen focus on the DS Splash background. Asks you to log in. If successful, then it unpauses all
** agents, creates the Welcome Screen and then moves the camera to the Meso.
|
|
|
Devthing not required (I found it a bit confusing) - you can use the command from the cheat screen to install the cos files. I wouldn't install the zzz_gamestart_login.cos file though - not sure why it's there, don't think it's needed.
|
|
|
Argh, took me forever to figure out how to get this to work..First I downloaded "Devthing" since I know nothing about coding and injected the "ainardamapinjectioncode.cos" file with it, went to injecting room and injecting Ainarda, then went back to Devthing to inject all the other cos files individually and it worked - hoorah! Maybe if anyone else is still having trouble you could try this method?
|
|
|
There's a link included on the room's download page.
|
|
|
How do I get the CAOS Tool?
|
|
|
Ah, I didn't know such a tool existed, do you know which file is flawed? I might be able to give it ago without installing the dodgy file.
|
|
|
Just an FYI, I don't think the .cos files are meant to be dumped in the Bootstrap folder. Rather, they're meant to be injected via CAOs Tool (or something) after the room is already injected.
Which doesn't work the way it should since one of them is formatted wrong, therefore causing syntax errors.
|
|
|
I also can't install the .cos files without major problems.
|