creatures caves welcome, guest
downloads   gallery   dev   community   creatchi   forum   mycaves
cobs | adoptions | creaturelink | metarooms | breeds | post

   

Prettier Aquarium   C3DS   Freylaverse | 1/17/2021  log in to like post  5

typeLiving
authorArnout, Layla
updated1/26/2021
For DOCKED WORLDS ONLY or C3 Standalone!

Modified from Arnout's aquarium patch.

Eliminates the drabness of those aquarium fish. Some changes are more drastic than others. The clownfish and handlefish, for instance, are barely noticeable most of the time. The neonfish, however, is quite changed. Note that these colours are not heritable like with the rainbow sharklings, and instead are truly random.

The rainbow sharklings, on the other hand, still have inherited colour, but a higher chance of mutation so that you don't get one homogeneous muddy colour after several generations.

Finally, this tweaks the orange and opal sponge, as well as the wysts, so that they appear in both the east and west tanks naturally.

EDIT: Sharks were broken, should be fixed!

EDIT: Just fair warning, overuse of the TINT command can be pretty resource-intensive and may slow down your game if your computer is not up to the task! Using the rainbow sharklings should be fine, though, because they're already TINTed.
 
 
Freylaverse | 1/26/2021  log in to like post

ylukyun is correct. My computer can handle it fairly decently so I didn't think to warn anyone of it. I'll put in a disclaimer.

EDIT: Although you should be able to use the sharklings without issue because those are already TINTed.
 
ylukyun | 1/25/2021  log in to like post  1

It's probably due to use of the TINT command on so many agents. That is a resource-intensive one, unfortunately. The game is fairly constrained on how many resources it can use, even on modern PCs, so if you have something like this slowing it down it can affect performance, particularly if you have a lot of other agents and/or creatures in the world.
 
Taggity | 1/25/2021  log in to like post  1

Hi! I really love these fixes and want to use them, but I noticed that after installing them, my game slowed down and I experienced a lot of stuttering. I had the issue in a newly-created docked world as well, and the issue resolved when I reverted back to the original .cos files.
 
Freylaverse | 1/17/2021  log in to like post

Awesome! I haven't thoroughly tested the sharks yet so if it doesn't work properly, let me know and I'll take a look at it! Also, why did this get posted as food? Lol, lemme see if I can change that.

EDIT: And as soon as I go to look I find a typo. Way to go, me. Fixed!
 
Civvi | 1/17/2021  log in to like post  1

Ooh pretty! I really like the look of the neon fish normally but I may give this a try for the sharks not always ending up muddy and more variety in the aquarium.


downloads
cobs
adoptions
creaturelink
metarooms
breeds
 
gallery
art
wallpaper
screenshots
graphics
promos
sprites
dev
hack shack
script reservations
dev resources
active projects
dev forum
 
community
links
advice
chat
polls
resources
creatchi
 
forum
bookmarks
general
news
help
development
strangeo
survivor
mycaves
log in
register
lost pw
1 online
Urskecs
creatures caves is your #1 resource for the creatures artificial life game series: creatures, creatures 2, creatures 3, docking station, and the upcoming creatures family.

contact    help    privacy policy    terms & conditions    rules    donate    wiki