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type | Misc | author | Vermidia | updated | 9/26/2022 | version | 0.914 | Makes creature pregnancies now require a certain amount of adipose tissue and glycogen to complete, which are drained over the course of the pregnancy.
If a creature is unable to supply enough nutrients, then the creature will simply recycle everything it lost.
Made in mind for preventing superbreeders. |
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Theoretically it can, it would require uses an frequently updating timer instead of triggering on life event, but the baby command would allow for modifying pregnancy. C1 would be a bit harder due to the lack of many object variables though.
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Huh, this is a really interesting idea. I wonder if the same thing could be implemented in the earlier games...
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