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Bigger Sprite Allocation   C3DS   Vermidia | 5/31/2018  log in to like post  3

typeMisc
authorVermidia
updated7/12/2019
version1.0
Allows for sprites to take up more memory and not crash the game by allocating 7 megabytes to memory instead of 2*.

*The picture says 1 because at the time I thought it only allocated 1 due to the caos guide in caos tool, but docking station actually sets it to 2.
 
 
Vermidia | 10/29/2019  log in to like post  1

Not that I know of, it's probably controlled by the engine
 
ylukyun | 10/26/2019  log in to like post

Is there any way to increase the memory allocation for other sprites?
 
Vermidia | 10/26/2019  log in to like post

This is for creature sprites, it sadly does not increase any other memory other than the one used for creature sprites.
 
veevveeeza | 11/12/2018  log in to like post

I think this would be useful for Amaikokonuts Mark agent,as it was said on the webpage that you should be really careful about using it because it takes a lot of memory over time
 
xan | 6/1/2018  log in to like post

huh, i had NO IDEA this was actually set at runtime. that's awesome!
 
IzumiSabi | 6/1/2018  log in to like post

Thanks for doing this agent request for my Norn Breed!
Didn't know you would upload it here as well,but I guess thats fine. Will include it still in my breed pack,as I was the one asking for this one. : D


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