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Creatures Online Gameplay 2015   C-Rex | 1/13/2015discuss  log in to like post  6

Fishing Cactus have released a new video of gameplay footage from Creatures Online!

"After the success of our last Twitch session we decided to record a session of gameplay showing the state of the game in early 2015.

There's no release date planned for the moment. Like us on Facebook for updates about the game.
"


 
 
Puddini | 1/16/2015  log in to like post

The truth can be harsh sometimes yeah i should shut up please
 
Laura | 1/16/2015  log in to like post

Puddini wrote:
I told you guys everyone would hate it.

Puddini, that's enough now, please.
 
Puddini | 1/16/2015  log in to like post

I said something that nobody wanted me to say
 
ham5ter | 1/16/2015  log in to like post  1

The Thing is, we may dislike the Mobile Game Mentality, but there is Another Generation of "Gamers" right around the Corner, which does not know Much else then Mobile Gaming, Facebook and all this Crap.
Fishing Cactus will make the game of my worst (Creatures related) Nightmares!

BUT! it will work like Sliced Bread!

It has Everything of a "Good" Mobile Game:

- The Cutzies (Check)
- Sensless Timers (Check)
- Social Share Crap (Check)
- the Illusion of the game being generous by giving "lots" of ingame Currency (Check)
- Making the Player think they need to Care for something "regulary" (Check!)
- Buyable environment Stuff to make everything look even more Cutzies (Check)

I just HATE all this!

But maybe i am just to old for this, the Target Audience might LOVE all that!
 
Malkin | 1/16/2015  log in to like post

I think we need to buy the ecosystem, Moe?
 
razander | 1/16/2015  log in to like post

Yes, it did feel very empty... I definitely saw more coins than anything else around, and there didn't seem to be any fish in the sea.
 
Moe | 1/15/2015  log in to like post

I find the emptiness of the game disturbing. The original Creatures games always had a lot of life, activity, and detail in their worlds. This game seems to be vastly...empty. A creature wanders around, one critter and a few mushrooms... I'm not feelin' it... I love the ecosystems of the previous games. This game seems to have none. I appreciate a focus on the Creatures themselves, as it hearkens back to C1, but I also enjoy a more immersive world. This just all seems very mellow and bland.

Maybe they'll add more critters in the future? I don't know. But the way everything is time-gated... it's so... what's a good word for "behaves like a horrid Facebook game"? That's what it seems like...
 
Puddini | 1/15/2015  log in to like post  1

@lisha777 I hope it works like Docking Station's warp. I know you can send eggs to other players, which is easier than impregnating a creature and sending it.
 
SpaceShipRat | 1/15/2015  log in to like post

@Jesseth That's why the biggest drawback of this game/business model is no mods, so we can't fix the irritating things.

I think we can still have fun with this game though, since they couldn't improve on the brains much, they've focused on the aesthetics, and I think they've come up with a really cool system, with the patterns and splicing, and quests to obtain certain pattern combos.
 
lisha777 | 1/15/2015  log in to like post

Only problem I have with it is that it's online. :P

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