If you drag and drop a Norn on this machine, a short animation will be triggered and the Norn will disappear forever in an ethereal light. Thus, some genes are dropped which may be used later in the Splicing Machine.
It may be a way to ensure older and dying Norns will leave room for younger ones. Of course, it can rise some ethical questions, like a lot of things in the Creatures series… Norns do not seem to really care though, as they will wave you a last goodbye while standing on the machine.
Carrots? No Way! they are sent to be doomed in Eternal Hellfire!
There will be Grendels that are specially trained to torture these poor Norns, and Rip out the Good Parts Pieces and Bits of their Existence to provide them To you as "genes".
What will remain is a Crippled, deformed Shadow of the once so live full Norn, that can never really die.
Carrots will only be used to tease the Starving, Norns and Poke them in their litle Stomachs.
This all Happens in a Few Seconds (to you the Player) but takes an infinite amount of Time for the Norns.
Of course you are able to Save the Norns from this Nightmare. just don't Sacrifice them to the Dark Altar Machine of NIGHTMARES! (seriously, look at it's Eyes!, they are Staring in your Soul!)
Look it goes down to the very basic principles of what it means to sacrifice the few for the good of the many. How many must die to let the feeble live!?!
How are they handling genetics anyway? I've only been skimming the CO news for the past few months.
Depending on what sort of population limit the CO worlds have, I might just use the altar machine. I usually export and delete extra Norns anyway, and at least using the altar machine would mean a part of them lives on. I'm guessing it's just the appearance genes that get added though.
Doesn't CO have a proper splicing machine? It's even mentioned in this very news post. The way people are talking about this it's like FC ditched it in favor of this.
Though it does kind of bother me either way. I'm all for some good old fashioned creepiness, but it just reminds me of how much I dislike the way CO handles genetics.
It's less fighting in my eyes, and more seeing that this is going in a direction that is far different than the "science" that Creatures series has always seemed to embrace. I am really, really disappointed that it has become a sacrificial altar that gives you some genes magically, rather than a gene splicing tool. :<
creatures caves is your #1 resource for the creatures artificial life game series: creatures, creatures 2, creatures 3, docking station, and the upcoming creatures family.