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| slot | Grendel-O | | type | Genetics + Sprites | | author | MKX | The Mosaic Grendels occupy Grendel slot O and were created using Geneforge/Eggforge and the scale pattern was pulled from a free to use texture resource and edited in GIMP.
They come complete with a modified CFE Banshee Grendel genome that replaces the desire to take eggs with toys, makes them less likely to clash with Norns when angry(though they still carry the gene), age slower and live longer lives.
You will need to install the bigger sprite allocation fix by Verm, otherwise your game will crash when they reach adulthood. |
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| slot | Grendel-U | | type | Genetics + Sprites | | author | MKX | Drawing inspiration from will'o'wisps and bioluminescence, this Grendel breed was created in Blender using GeneForge and compiled using EggForge. Textures were edited with GIMP.
The Boglight Grendels occupy Grendel Slot U and use a modified CFE Grendel genome that makes them more tolerant to water, derive more protein from animals, and to snatch critters when bored. |
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| slot | Geat-F | | type | Genetics + Sprites | | author | MKX | The Toro Norns occupy Geat slot F and use a standard CFE genome. They were created with Geneforge, Eggforge and GIMP.
They have custom tails, smaller ears and "beefier" bodies, as well as horns that grow as they age. |
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| slot | Grendel-S | | type | Genetics + Sprites | | author | MKX | The Sulfur Grendels occupy Grendel slot S and were created using Geneforge/Eggforge/Gimp.
They come complete with a modified CFE Grendel genome that improves their resistance to heavy metals, makes them less inclined to beat up norns, and instinctually seek out critters for food.
Be sure to install the bigger sprite allocation fix by Verm, otherwise your game will crash when they reach adulthood.
https://creatures.wiki/Bigger_Sprite_Allocation |
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| slot | Grendel-V | | type | Genetics + Sprites | | author | MKX | | updated | 11/7/2024 | The Infernal Grendels occupy Grendel slot V and were created using Geneforge/Eggforge/Gimp.
They come complete with a modified CFE Grendel genome (based on the 2017 Banshee Grendel genome) that see them more resistant to many types of poison and injury, as well as increased aggression and resistance to heat.
Before hatching your fiendish new friends you will need to install the bigger sprite allocation fix by Verm, otherwise your game will crash when they reach adulthood. |
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| slot | Ettin-J | | type | Genetics + Sprites | | author | MKX | First release of the Nightcrawler Ettins.
They occupy Ettin slot J and use CFE Ettin genetics.
Created with Geneforge/Eggforge/AI Texture Generator/Gimp
Enjoy! |
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| slot | Ettin-B | | type | Genetics + Sprites | | author | MKX | The Honey Ettins use Ettin slot B.
Created in Geneforge, GIMP, Eggforge and an AI texture generator. |
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| slot | Norn-U | | type | Genetics + Sprites | | author | MKX | | updated | 10/30/2024 | The Ryu Norns occupy Norn Slot U and are based on the Bondi Norn genome.
They were created with Geneforge, GIMP, Eggforge and an AI texture generator. |
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| slot | Norn-W | | type | Genetics + Sprites | | author | MKX | Lycan Norns, just in time for Halloween.
Norn Slot W. Based on a CFE Hardman genome.
Done in Geneforge with some custom textures in GIMP. Compiled in EggForge.
I've included the sprites and body data in their own folders, incase you need to reslot. |
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| slot | Grendel-A | | type | Genetics + Sprites | | author | Spykkie | (Sprites only, no genone)
Installation:
Image files to in image folder
atts files go in bodydata folder.
IMPORTANT!
This will replace the base game grendels sprites and att body data, so make sure to make copies of the original sprites and atts before-hand if you want to be able to remove the drider grendels later.
Extras:
I also included some of my test subjects in the file (may include some ettin cross-breeds.) place these in your game's "my creature" folder to be able to import them. 
LORE:
Why "drider" grendels? :
Driders are like centaurs, but the bottom part is a spider instead of a horse. I wanted to make at least one "Centaur" type grendel breed when working on the Beastaur norns, and the drider's spider body seem fitting for grendels.
So here they are! 
-Spykkie |
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| slot | Grendel-E | | type | Genetics + Sprites | | author | Karithina | | website | [view] | These were inspired by the Creatures 2 Goat Norns by Angela Allan. They aren't an exact conversion, but I have taken from the original Goat Norns in spirit particularly the male colour and curved horns, and then inspired by the Frog Norns I have added goat-like horizontal pupils for pano-vision.
The Hircine Norns were made in Geneforge with custom shaped hoof-paws, horns, resized ears, and custom textures. The curved horns were supplied very kindly by SpaceSR.
They use Grendel Slot E, include TWB (True Warm Blood), CFE (Creatures Full of Edits) and Stock ChiChi (ex47) genetics, and have complete sprites for growing horns and sexual dimorphism.
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Version 1 was released for CCSF 2023.
Version 2 (this one) includes:
- refined textures
- additional genomes (CFE and ChiChi instead of just TWB)
- fixed tail sprites (they were stuck just the low saturation version originally)
- reslotted from Grendel T to Grendel E (so should now clash with Micro Grendels instead of the C2toDS Bulbous Grendels)
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Ping me if anything else is odd, this is my first breed 
31/12/23 |
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| type | Genetics + Sprites | | author | Verm | | website | [view] | A big update to Nurse Bots, big enough that their sprite files have been completely rearranged, and anyone using version before this must use an updater for Nurse Bots in those worlds to function properly.
Nurse Bots 2.25 has bugfixes and small tweaks, but it also comes with rotation and swap support, that can be passed down from breeding and can mutate in. Nurse Bots also have slightly different cloaks depending on their variant. I've given them more vocab changes too.
Added to this version is also the Nurse Doozy, a little machine that when played with can teach creatures Nurse Bot vocab. Like the creature it's cosplaying as, it can also rescue Nurse Bots who have seemed to vanish, fallen through the world so to speak. |
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| type | Genetics + Sprites | | author | Verm | | updated | 12/27/2023 | | website | [view] | Nurse Bots are biomechanical beings likely left behind by the Shee. They're quite similar to creatures on the capillitia and ark, except very small, and gadget-like, meant to care for the creatures aboard. You can hatch some with the included dispenser.
Nurse Bots are best raised with other creatures to care for, but can be raised by themselves.
Nurse Bots use CRAG to function, and do not use up a breed slot. Creatures view them as gadgets.
Nurse Bots use a TWB genome, but are very internally resistant to hot and cold temperatures, and can't die of low energy, so you shouldn't have to worry too much about them. |
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| type | Genetics + Sprites | | author | Verm | | updated | 12/27/2023 | | website | [view] | It's Gaia, but through the power of CRAG, she no longer uses up a breed slot and keeps her original voice without overwriting female gaiuses.
There is a few tweaks but she should work generally the same.
Creatures will still view her as a geat, so beware of the wasteland glitch if running other geats.
Credits:
Original Gaia by Lis Morris
Geat bibble from Gaius + other stuff originally by Ghosthande
Gaia DS by NeoDement |
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| type | Genetics Only | | author | ylukyun, Slink, FlyingEttiNorn, Vermidia | These are based on the American Cardinal Norns, but have a few differences.
The first is that the females are red and the males are green, hence the name. The second is that their blue pigment genes have also been made sexually dimorphic - males and females each get two blue pigment genes.
The third difference? They have two sexually dimorphic pigment bleed genes, one for males and one for females, effecting subtle changes to their coloration.
For more information on pigment bleed genes in C1, see this forum thread:
https://creaturescaves.com/forum.php?view=12&thread=7781
Included is a GEN file (don't use the official genetics kit to inject it) and the two Norns in the picture.
I've kept the red and green color scheme of the original American Cardinal Norns, and used Horse Norn sprites, but you can use the GEN file as a starting point if you want, for example, purple males and blue females, or colorful Purple Mountain Norns. You'll need a hex editor, a willingness to experiment, and some patience! |
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