Out of curiosity, would it help encourage submissions for the CCSF if I were to have some sort of reward for certain numbers of submissions? For example, once there are 10 submissions I'll add a new agent as a prize, at 20 submissions maybe add a new metaroom. Would that encourage more people to work on their submissions for the CCSF?
If it would, what do you think would be good goals for that? How many submissions for each prize, and what some of those prizes should be?
Would offering writing prompts help with poetry and story submissions?
Just a reminder, it will really help us if you can send in your CCSF submissions early. It gives us time to come up with more creative introductions for the submissions.
Please send your submissions to firstname.lastname@example.org
I'm pleased as punch to accept the coordinator position! However, since a lot of people have mentioned that it might be less work and stress if I shared the load, I do intend to collaborate with the other candidates to make this festival the best it can be!
I've got quite a bit of planning to do, it would seem! I'll let you guys know when I have more information, but for the moment, it looks like this year's festival will begin November 4th, the 20th anniversary of Creatures 3!
In the meantime, please email any submissions you already have to
email@example.com so we can allocate a slot for you as quickly as possible.
Looking forward to seeing what everyone's cooking up! Have fun!
We've been receiving quite a few e-mails from users who are unable to register and retrieve their lost passwords.
I have some good news - both of those pages should be fixed now. If you're still having any issues, please do send another e-mail through the contact page and we'll get back to you as soon as possible.
Julien Hamaide, formerly of Fishing Cactus, dropped by the Discords recently and shared the slides from a conference presentation he gave on Creatures Online: Waking up a decades-old AI. It's interesting to see the similarities and differences to C3/DS.
With regards to the person expressing concerns about corruption - Only three people were nominated in the last poll, and one declined. That's the only reason why there were only two voting options for coordinator.
This in mind, I don't want anyone thinking I'm doing this unfairly, so the next poll addresses the issue. If a substantial number of people believe that the polling was unfair or that nominations and volunteers should be re-opened, I'll gladly do so.
In other news, the most popular theme was Creatures 3's 20th Anniversary!
In addition to the concerns regarding the nomination/voting process, the next poll also addresses festival scheduling! Fill it out here!
I'm sure everybody here is familiar with the advice column Ask Laura! Ask Trish was another advice column for a while, over at Helen's Bibble Directory. Trish has been retired for quite some time, though, and Laura, the local agony aunt of the Caves, is pretty busy with her little one! So, when Wesley told me they were starting up their own Creatures column on tumblr, you can imagine I was pretty stoked.
Myself and a few others have gotten together to create what will hopefully become a hub for the community as whole, the newly minted subreddit r/CreaturesGames!
We are hoping for this new hub to be a great kicking off point for new and returning members alike to find fun content, blogs, discord servers and more. Sites like Creature Caves here and the discord servers do a fantastic job of hosting discussion and there are some fantastic Creatures blogs out there, but we felt the new user experience of finding these was lacking, something extremely valuable for the long term health of the community. Hosting this hub on a major website like Reddit, we feel, should make it far easier for new potential members to discover us and for old members to see that there's still plenty of life in the community yet!
On a personal note I wish to make it clear it is not my intention, or the intention of anyone involved in the project, for this to "replace" any part of the Creatures Community network. Quite the opposite in fact, we wish to facilitate more traffic to new and existing Creatures sites and sub-communities. Think of us as the little cogs connecting the major gears together. Or glue. Warm, fuzzy feeling, community glue.
So come on down and post memes, fun stories, cool ideas, anything and everything Creatures (and other ALife games!).
- Mad_Doodles, moderator of r/CreaturesGames
PS: We are still happily accepting volunteers for moderator roles, so if that's something that interests you please send the team a message!
This release contains many fixes. Including:
-Fixed CAs (smells) in the Catallipac.
-Major fixes for all lifts.
-Added missing sound files.
-Need more food and toys in all rooms except the Universal Hub.
-The Catallipac's lift gets stuck. But this seems to be a very rare race condition. I've only seen it once and have not been able to reproduce it.
-A few graphics glitches.
-Large creatures like sabertooth norns sometimes teleport in Daedalus, which shouldn't happen in such a large room.
-No lift in the Universal Hub.
As always, I'd like to imagine I found all the bugs, but that probably isn't the case. There's a development thread for the metarooms, which is a good place to report any bugs you find. Making an issue on GitHub is also a really good way to report a bug. But feel free to contact me through email etc. if you'd like.