Kutoka Now Shipping to N.A. Rascii | 12/16/2005 | | THE NORNS ARE ALIVE, ONLINE AND LIVING ON YOUR COMPUTER
Kutoka is Now Shipping Creatures Exodus to North America
FOR IMMEDIATE RELEASE
MONTREAL (September 29, 2005) Kutoka Interactive, producer of the
award-winning Mia edutainment software series, is pleased to announce that
Creatures: Exodus, one of the largest artificial life experiments where you
try to successfully breed your own population of Norns, is now shipping.
This is the first time that Creatures: Exodus, besides being XP compatible,
will be available for MAC. The new title introduces two new Norn breeds and
continues the Creatures¹ tradition for excellent and engrossing gameplay.
What is a Norn?
Don¹t confuse the Norns with those ³virtual pet² gadgets and screen toys on
the market. Norns are an artificial lifeform that models real biological
systems. Each Norn comes with its own biochemistry, brain and Digital DNA?.
Each one is unique.
Norns can be sent to school to learn how to speak so players will be able to
communicate with them. They need to be fed, and also taught good from bad
behaviors by being rewarded or punished. Most importantly, players will have
to help their Norns survive in a hostile world. When they become adults,
Norns can mate and pass on their own unique genetic material to their
offspring.
Because of this, the breeding possibilities are endless. Players can choose
to try and maintain a steady, healthy population of Norns or they might
prefer to concentrate on a single creature or even just breed for
appearance. It¹s completely up to them! Everything from the Norn¹s
appearance to the individual chemical reactions inside their bloodstream is
genetically specified. Players can breed their favorites to see their genes
and characteristics transmitted to the next generation. It is even possible
to play with the Creatures¹ DNA and mix them with other species.
The Gameplay
Creatures is an open-ended game you play however you like to play. The
game is set on a spaceship called the Ark that features six large
environments, each with its own ecology, food chain and dangers. Life isn¹t
always a breeze on the ship. Players will have to watch out for the
mischievous Ettins and the nasty, disease-ridden Grendels who are intent on
hurting the Norns. On the spaceship the players can construct vast machines
that will automate tasks to help them protect and defend their Norns as well
as keep them updated on their whereabouts.
Also included is another spaceship called Capillata with even more
environments, cool devices and possibilities. This makes a huge world to
explore. Players can also join a huge community of users through the
Internet with the Docking Station component of Creatures: Exodus. This is
where players will be able to connect their computer to other players
through the Internet, and become a part of an immeasurable online web of
connected worlds through which the Norns can wander at will. With the
multiplayer online aspect of the game, warp portals can be left open to
welcome Creatures from other worlds and a quarantine system can be operated
to make sure that visitors are healthy enough to enter your world. The
Internet allows players to chat, discuss and exchange Creatures and
machines.
³At first look, Creatures may seem simple, but the more you play the more
engrossing it becomes. One only has to take a quick look at the many fan
sites on the Internet for the Creatures¹ franchise to see just how involved
you can get with your Norns², said Richard Vincent, Kutoka's CEO and
Creative Director.
Pricing, Age Range and Availability
Developed by Gameware Development, and published and distributed by Kutoka
in North America, Creatures: Exodus is a hybrid CD-ROM that is compatible
with both Windows and Macintosh computers. The software¹s suggested retail
price is $19.99 US and it will be available in select stores as of October
1st, 2005. It can also be purchased online directly from Kutokaat
http://store.kutoka.com. Creatures: Exodus is for players ages eight and
up.
About Gameware
Gameware is a Cambridge, England-based game developer and the home of
Creature Labs. Gameware develops a wide range of games and technologies on
PC and console, as well as mobile and wireless devices.
About Kutoka
Kutoka Interactive, based in Montreal and founded in 1995, develops
high-quality edutainment software for children. In 2002, Kutoka began
publishing and distributing titles from other fine developers that they
believe fill a need in the marketplace. The company¹s flagship Mia Series is
available in 42 countries and 14 languages. The exceptional quality and
originality of the company¹s titles have garnered wide recognition and over
120 national and international awards.
For more information, visit Kutoka¹s web site at http://www.kutoka.com or
phone 514-849-4800 or 877-858-8652. |