Creatures Online: Debug and New Twitch! Malkin | 11/1/2014 | | In this week's Creatures Online update, the team debugged various things. Some of them required the modifications of few lines of code, while others took longer…
- Fixed some invisible sprites
- Resized some textures to fix assets compilation
- Fixes related to updates in the light manager (handling the lights in-game)
- Fixed preload called twice
The team also reviewed some item kit products and the descriptions of some chemicals.
Lastly… Lucas is going to have some holidays, from Halloween to the 17th of November, so there will be no weekly update during this time. However, as soon as Lucas is back, Lucas should be able to announce the definitive date about the Twitch session Sophie talked about some weeks ago. As for now, we know it will be during the first week of December. |
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Wait, it's not blood?
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The first time I saw this picture, I thought the red spots on the yellow Norn's hand were blood for a second. But Fishing Cactus would never do that. It's a game for kids! (At least until we can make third party stuff for it *evil laughter*)
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"Hit norn"
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what happen deep in a cavern, stay deep in the cavern... dum-dum-DUM!!!
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Psycho Killer... ba-ba-ba-ba-ba-ba ba! BA! BA!
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Yeah, the black and white Norn does like a little evil! I hate to imagine what it's thinking about doing to that poor hand.
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That yellow Norn looks... dead. It's like the black Norn killed it and it's glaring at the Hand like "Now that you've witnessed the crime I commited, I must dispose of you!"
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