 | Minus the arms, legs, and tail, obviously... To begin with I was just messing around with a Porcelain Norn head. But... It ended up as this? XD Pelvis looks a bit odd. |
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Hehe, Cool! :3
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Oh..Sorry D: I should of assumed that
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SkeleNorns do exist...
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Oooh freaky! When Halloween comes around, maybe someone will have coded up some skeleton norns. How cool would that be?
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Interesting.
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Looks quite scary
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Thanks for all the great comments guys, I appreciate it! <3
Feddlefew: I think the issue with the pelvis may just be a bit of funky shading? Or a lack thereof? I see what you mean about the flatness - I pulled up a couple pictures of bipedal pelvises for comparison, and they're more scoop-shaped. Thanks for pointing that out! I might fiddle with it more later to un-flatten it. :3
Lastly: Making it into an agent never occurred to me, but might be interesting, save for the fact I can't code. XD
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Norns walk the roughly same way humans do, and this pelvis is too flat to allow that- it's shaped like a quadruped's.
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lol... I love that creepy head. I tried my hand at a Creature skeleton a while back, but don't think I ever made it past the torso.
The pelvis is a little longer than a human's, but I think it's fine the way it is. Norns don't have exactly human proportions and tend to be pretty big in the behind compared to us, so I don't see anything wrong with it.
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Wow, that looks creepy.
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