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Getting There... (Click to enlarge)
Getting There...   Art   Rha | 8/7/2015  log in to like post  4

I think I should make the hands a bit bigger, no?
 
 
Rascii | 8/7/2015  log in to like post  2

Great detail. :)
 
C-Rex | 8/7/2015  log in to like post

Isn't that picture a still image though?
 
Rha | 8/7/2015  log in to like post

http://creatures-online.es/uploads/goodies_media/creatures4-gc-3.png

They just..somehow blur the furred parts.. :s odd

Nah, making actual fur with alphas/opacity isn't a thing for mobile games, at least not for short fur and whole bodies..
 
C-Rex | 8/7/2015  log in to like post  1

The probably used alpha maps. I believe it's the most popular technique of simulating fur in videogames.
 
Rha | 8/7/2015  log in to like post  1

I plan to sculpt some texture on it. I'm not sure right now how they made the ingame CO norns, should check it out..
 
C-Rex | 8/7/2015  log in to like post  2

Ah yes, I'm familiar with that. It's just a shame it takes so long to render when using fur. :P
 
Rha | 8/7/2015  log in to like post  1

Hair and fur plugin in 3D studio max. It's a bit tedious to work with though, and I just want to pose it and take a nice render, then remove the fur and export to make it an actually useable game character.
 
C-Rex | 8/7/2015  log in to like post  2

May I ask how you made the fur?
 
jcnorn | 8/7/2015  log in to like post  1

It's so fluffy!! :D Yes, hands bigger for sure
 
Doringo | 8/7/2015  log in to like post  1

This is very good! I like the hair simulation going on in the image.

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