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Wraith Norn Concept Art Art Issy | 5/31/2013 |  | Really, really rough 15 minute sketch. xD
So the body parts are disproportionate and the coloring is non-existent, save for the poorly colored eyes... I don't know what happened there, looks a little cross-eyed, and her face is smushed. I swear I don't draw this bad all the time but my tablet is being funky... it really hates Windows 8.
Anyhow, this is awkward concept art for a breed I wanted to make for many years. (Basically, a childhood dream, haha) The Wraith Norn would be based on the Wraith from the Stargate series, except well, a little cuter. XD They are a pale blue color (coloring in sketch is inaccurate) with white/blue hair. They'd become angry when "hungry", and would hit Norns/Ettins/Grendels to relieve the hunger and anger, similar to the Wraith in the TV series.
They would not require food, and would probably become ill or in pain if they did eat it, since their sustenance comes from "draining" the life force of other creatures. I'd imagine that they would have their own ability, similar to how a Borg Norn teleports, that causes creatures to age after hitting them, and gives them their food/nutrients/etc (Since that's how it goes in the TV series). It would not work on other Wraith Norns, though, even though that's possible in the series. Needless to say they would not generally be non-Wraith Norn friendly, but I'd expect them to have a high mutation rate so you could get some pretty interesting stuff as a result from breeding.
There could be an only Ettin, or only Grendel, drain-life hit thingamabob version too, if you want them to live with other Norns, and not, well, kill them. I haven't heard of anyone else with a similar idea, but it's not that original, so if you came up with this too, sorry. xD It's rather difficult to search the entire community of creatures to make sure you didn't accidentally take someone else's idea. xP
Here's a page on the Wraith from the TV series, if you don't know what I'm talking about: Wikipedia - Stargate Atlantis.
On a side note, do 3D models of Civet Norns exist? If so, I'd like to have a look at them, since these Norns are also based off Civets. I'd be interested in making the Wraith Norns into a breed, for fun. :3 I'd probably make a new model, or alter the Civet one (if that is allowed)? I'd make these guys as a learning process on making Norn breeds/agents/etc...
Since it's summer and finals are [almost] over, I could commit an amount of my time to this possible project, when I'm not at work or working on my video game. ^^ I'm up for a challenge~ Now I'm off to edit an actual Norn image so it will look better!
If you'd want to help out and make this idea a reality, let me know! ^_^
Anyway, thanks! This is my first post in the art section [I hope its the right section]! Please excuse the odd color scheme of the pic, and long description is long! D: |
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Never thought of my style as quirky before, but thank you, haha! 
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Very cool. I love that quirky style of yours!
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Thanks! ![[ngrin] [ngrin]](/images/smilies/emot_grin.gif)
Haha, practice! Best way to learn. 
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cute <3 (wish I could draw lol)
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Thanks ^^ I'm sure I'll post more stuff, except maybe actual art and not a sketch.
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Nice seeing this for a change. I was starting to think the art gallery was melting into single-person activity.
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Aha, sneaky. I just read that too, that pregnancy is with the engine. Ah well, the idea that they immediately recover from pregnancy works just as fine. Loneliness could definitely work.
This all sounds great! Going to need a lot of testing though, haha. Would their massively altered genome (compared to other norns) cause issues if they bred with a different species? Generally they should stay within their species I'd say... since they'd kill other norns probably. XD But, if someone made it happen by artificial means, would it be problematic? (Cause crashing or paralyzed babies?) I know weird/messed up genes can cause issues. At least I think some can.
Near invulnerability is fine, since truly they are anyway. However, I believe they can drown, so perhaps leave that a possibility?
But it all sounds great! ^^
I'll look into the CAOS thing... see if it's something I can figure out, just to get some of the basic stuff. (Probably not though xD )
....also. PM me? XD This way we don't flood the board?
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I thought of a few safe-guards against that, though your point still stands and I'm going to have to test to see if they work anyway. Since they will get less nutrition from food, there is a higher chance of starvation before reaching adolescence and being able to feed on creatures. I'm thinking they would age waaay slower than regular creatures to start with, reaching adolescence at the same time a norn reaches adulthood, further increasing the chance of dying before ever getting to feed. they would only be able to breed upon reaching adulthood, and actually breeding would be very difficult, although I could make it so that if a female becomes pregnant, she will automatically become fertile again once the egg is laid.
Since twin-and-above chance is determined by the engine, and not by genetics, it would require some major Haxxorz skills to modify it so that an individual breed of norn had a higher chance of producing litters without breaking the entire game. Repeat breeders would be easier for me, and the game, to handle. On the subject of alternate methods of death, I could make it so that once they reach adult, they can die of loneliness. The wiki page says they are insect based, and live in hives, plus telepathy, so being separated from their family could really take a toll on them. Heck, I could make loneliness suppress hunger and anger, which would look a lot like a very depressed and apathetic norn. (plus they wouldn't notice they were slowly starving to death until it was too late.) I will remove aging beyond adult. (I want to keep the near invulnerability, though, if that's ok.) You can change the variables artificially for twin (and above) chance, by the way, it's just making it only for certain individuals that's difficult. DiscoverAlbia has a detailed description on her blog of the same name, it should be under "alpha male concept".
wall of text is huge...
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I'd say they should age to adult, and stop. [never reaching old/senile stage, since I believe that is impossible in the series] Aging slower once reaching adolescence is a good idea too. Not being able to die of old age though could be a hindrance to those who let norns breed freely.... they'd never die and overpopulate. (Killing everything else leaving only Wraith norns...) And technically, in the series, there is a wraith queen that lays eggs or whatever like, hundreds at a time. (This is obviously unrealistic for this game, but somehow increasing the twin/triplet chance could be cool, not drastically, but slightly) Starvation is one of the few ways wraith can die, so that works. Starvation may not be the best method, to be the only one though. Something else... cause otherwise, like I said before, overpopulation and whatnot. :/
I don't know though, I could be wrong. It's been a while since I've played C3/DS.
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That sounds good, considering that the spriting will probably take a lot longer than the genome, just thinking about the sheer number of images. Also, what do you think of them still aging, but not being able to die of old age, aging more slowly once they reach adolescence, and getting even harder to kill as they grow old, until the only thing that could really kill them is starvation?
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