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Can someone make this c3/ds agent?   
Aliena

Aliena



  10/24/2017

I would like to have an agent that lets you import creatures from previous worlds directly into the norn terrarium. I know I made that mod a while ago, but somehow it doesn't work anymore, and setting up a world with imported creatures takes me 10 minutes, while setting up a world with first gen eggs takes me just under 4 minutes.

Who is going to be my hero and save me 6 minutes per world I create? I do a lot of wolfing runs, and the time really adds up.

 
Pilla
Fuzzy Dragonhat

Pilla


 visit Pilla's website: Pilla's DS Agents
  10/25/2017  1

I PMed it to you, but if anyone else would want to test/improve it:

Download the importer agent here

It may be slightly buggy since I threw it together in a few minutes.
Hope to help! :)


Visit my Creatures blog/website - Pilla's DS Agents
Join us on Discord - Caos Coding Cave
Visit/contribute to the Creatures Wiki

 
Aliena

Aliena



  10/25/2017

Pilla wrote:



Seems to work just fine, but you might want to add gravity and friction to it, since it starts flying away and bouncing off the walls, never stopping, if you don't keep the hand steady when placing it.

I usually place tons of things one after the other when setting up a world, and my hand is never steady when I drop agents in the world.

Other than that, I think it's already a great agent.

 
Pilla
Fuzzy Dragonhat

Pilla


 visit Pilla's website: Pilla's DS Agents
  10/25/2017

I fixed the flying :)

I uploaded the new version, feel free to redownload!


Visit my Creatures blog/website - Pilla's DS Agents
Join us on Discord - Caos Coding Cave
Visit/contribute to the Creatures Wiki

 
Aliena

Aliena



  10/25/2017

Pilla wrote:
I fixed the flying :)

I uploaded the new version, feel free to redownload!



Same link as before?

 
Pilla
Fuzzy Dragonhat

Pilla


 visit Pilla's website: Pilla's DS Agents
  10/25/2017

Yup :)

Visit my Creatures blog/website - Pilla's DS Agents
Join us on Discord - Caos Coding Cave
Visit/contribute to the Creatures Wiki

 
Aliena

Aliena



  10/25/2017  1

Pilla wrote:
Yup :)



I'm awful at alpha testing, I missed completely one big mistake: It doesn't move the imported creatures if they were cloned on import.

 
Pilla
Fuzzy Dragonhat

Pilla


 visit Pilla's website: Pilla's DS Agents
  10/25/2017

fixed (I think.)


(want me to speed up exporting too?)


Visit my Creatures blog/website - Pilla's DS Agents
Join us on Discord - Caos Coding Cave
Visit/contribute to the Creatures Wiki

 
Aliena

Aliena



  10/25/2017

Speed up exporting? How do you do that?
 
Pilla
Fuzzy Dragonhat

Pilla


 visit Pilla's website: Pilla's DS Agents
  10/26/2017

By eliminating the export animations it would run faster.
If you just copy over your Creatures files instead of exporting them one by one, however, it doesn't really matter :p


Visit my Creatures blog/website - Pilla's DS Agents
Join us on Discord - Caos Coding Cave
Visit/contribute to the Creatures Wiki

 
Aliena

Aliena



  10/26/2017  1

I actually like the export animations, but thank you for the offer. It's interesting to know what you can actually do with a custom agent.

I tested your new version, and it actually imports them better and faster, directly importing them in the agent's spot instead of importing them into the meso and them teleporting them to the agent's spot. You are a great modder!

 


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