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Prodigal Sock
Ghosthande
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7/14/2008 | |
My Docking Station game is missing a sound file called oogh.wav and every time I have a grendel in my world and he tries to say "oogh" I get an error message. From what I've heard this is a typical problem with Docking Station. Is there something I can do about this? So far I've tried copying a different grendel noise and calling it oogh.wav and that seems to work fine, but is there any way to get the real oogh.wav into my game? I was planning on making a Norn/Grendel/Handish dictionary, mainly focusing on Grendels, but that will be kind of hard (if not impossible) if every time a Grendel says "oogh" it sounds like something else. What can I do about this?
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Malkin
Manager
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7/14/2008 | |
It might be in the C12DS patch?
My TCR Norns |
Prodigal Sock
Ghosthande
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7/14/2008 | |
I don't think so... I mean, I've downloaded the patch, it helped other things but it didn't do anything to the oogh.wav file.
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Malkin
Manager
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7/15/2008 | |
That's weird, it came with my copy of C12DS...
*cough*
My TCR Norns |
Prodigal Sock
Ghosthande
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7/15/2008 | |
Oh, okay. Thanks for the info.
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Lollipop Lord
C-Rex
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7/19/2008 | |
Ghosthande, if you have a copy of another creatures game, then you could copy the sound from one of those and put it into your Docking Station sounds folder. |
Prodigal Sock
Ghosthande
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7/19/2008 | |
I don't have any other Creatures games, that's why I was asking. No need now, though.
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