creatures caves welcome, guest
downloads   gallery   dev   community   creatchi   forum   mycaves
bookmarks | search | post new topic
Development Forum
old
requirements for modeling a new breed?   
Ilaezha

Ilaezha
United States  


  12/31/2016

Hi, all! I've been thinking lately, the last few years, that I want to create some norn breeds again, but this time I want to make my own sprite base using a 3D modeling program. Are there any technical limitations anyone knows of that I should know about before I begin designing and modeling?

Back when I made breeds years before I just altered existing sprites but never got to understanding the ATT files and how those relate to sprites, so I wasn't sure if there were any requirements I should be aware of when designing? Like I really know nothing about ATT files and how they read sprites.

 
C-Rex
Lollipop Lord

C-Rex


 visit C-Rex's website: The Norn Nebula
  12/31/2016

Creatures uses pre-rendered sprites, so you needn't worry about policing or details regarding your model's topology. I'm not so sure about any other requirements though, perhaps try asking a breed maker like Ghodthande?
 
Freylaverse
toxic biohazard

Freylaverse

Moderator



  12/31/2016

All I know about ATT files is that they tell the head where to attach to the body, etcetera... Not quite sure how they do that, though.

Science is a beautiful gift to humanity; We should not distort it.
 
Papriko
Peppery One

Papriko



  12/31/2016  2

I think the ATT files are essentially just a list of X/Y pixel coordinates for the invidual frames of the sprite file with the same name.
Sprites are connected by making sure the marked locations of both are laid on top of each other.


Lets play plants! Photosynthesis... Photosynthesis... Photosynthesis...
 
Ilaezha

Ilaezha



  1/1/2017

Alright, thanks, guys!
 
Freylaverse
toxic biohazard

Freylaverse

Moderator



  1/2/2017

You may also find this useful: http://www.creatures.org.uk/ccsf2006/articles.php?id=18

Science is a beautiful gift to humanity; We should not distort it.
 
Ghosthande
Prodigal Sock

Ghosthande


 visit Ghosthande's website: Breeders Beware
  1/5/2017

Papriko is correct. I've got a tutorial here that goes into the details on how ATT files work.


 


downloads
cobs
adoptions
creaturelink
metarooms
breeds
 
gallery
art
wallpaper
screenshots
graphics
promos
sprites
dev
hack shack
script reservations
dev resources
active projects
dev forum
 
community
links
advice
chat
polls
resources
creatchi
 
forum
bookmarks
general
news
help
development
strangeo
survivor
mycaves
log in
register
lost pw
0 online
creatures caves is your #1 resource for the creatures artificial life game series: creatures, creatures 2, creatures 3, docking station, and the upcoming creatures family.

contact    help    privacy policy    terms & conditions    rules    donate    wiki