Development Forum |
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Creatures 2 spriting problems | |
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Rha
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4/15/2016 | |
Hi guys, I've picked up a breed I was making a few years ago (well, more like painting over an official breed). I had finished making the head and now I'm trying to get it to work in C2. I can't remember the program I used to change the sprites, I suppose Photoshop, but in any case the BMP's looked bad when opening in Spritebuilder so I resaved them through SAI, and they looked good in Spritebuilder.
The problem is, now they look bad IN the game
I tried resaving through paint but that only flips the head upside down for some reason.
Also the game runs badly so maybe it's that who knows..
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Peppery One
Papriko
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4/15/2016 | |
Huh, I have only seen this problem in C3/DS so far and that admittedly not even myself, only when others encountered it. It looks a lot like green spew...
Try out the suggestions and recommendations. Perhaps you are lucky and that fixes it. Afterall it seems to be related to 555/565 problems, which AFAIK C2 has too.
Lets play plants! Photosynthesis... Photosynthesis... Photosynthesis... |
GimmeCat
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4/15/2016 | 1 |
I had problems like that until I switched to using bmp2s16.
Save your BMPs as 24-bit images (this is important), and then try building the sprite using bmp2s16 with the 565 format setting. |
Rha
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4/15/2016 | |
Thanks!
I actually managed to get it working in C1 no problem, and I think I won't try it in C2 anymore today, it keeps breaking even when I don't change anything, I've had to reinstall 3 times u_u.
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Lurhstaap
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4/15/2016 | |
Yeah, I think that's Green Spew. Frustrating!
Conclude with killer catchphrase.
(Lurhstaap)
"This is not knowledge -
this is information!"
New Model Army, "Courage" |
GimmeCat
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4/16/2016 | |
I feel your pain. Yesterday I was having to reinstall C1 a bunch of times. Coming back to it with a less frustrated mind should help, hopefully. |