Lurhstaap wrote:
This is going to sound extremely arrogant, but I've generally found that the average person just doesn't have the intellectual rigor to understand or enjoy the Creatures games. I'm not saying they're stupid. But what I am saying is that Creatures is the sort of thing that requires a certain intellectual bent to understand and hence enjoy. The same problem is true to a lesser extent with any sandbox type game. Most people are used to being given clear goals and a linear path, or at most a choice of multiple more or less linear paths, to accomplish it.
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Again, it's not intelligence versus stupidity I'm talking about; it's values, preferences, and personality traits. For a more athletic or otherwise differently-oriented individual - someone to whom purely mental or abstract challenges do not have an intrinsic potential to be either entertaining, fascinating enough to compel emotional involvement, or both - a game like Creatures won't be much fun to them, even if they are highly intelligent. People who do possess one or both of the aforementioned traits (finding entertainment and/or a high degree of fascination leading to emotional involvement in abstract puzzles/challenges/et cetera), on the other hand, will tend to be drawn to this kind of game even if they're not especially smart. (Leaving aside the question of what intelligence even is for another discussion. XD)
Don't forget that there is also a big social stigma against being mentally active rather than physically active. If I had a nickel for every time I was assumed a loser or some sort of basement dwelling 'neck-beard' (whatever that means..) because I don't find running around in circles outside or sitting in traffic compelling, I'd have enough money to end all the debt on Earth.
People are deathly scared of breaking that stigma, and won't get engaged in activities that require more the 'acceptable' level of involvement. It happens with art related stuff too sometimes. It's very sad.