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|  Wee Scrivener
Trell
    

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5/14/2015 | |
DS threw up this error just now:
Runtime error in agent 1 205 22938 script 1 205 22938 1000 unique id 372514
Invalid map position (11903.000000, 20881.000000)
... 01 base ov30 pose 0 {@}mvto _p1_ _p2_ setv name "patc ...
I selected to kill the agent, but I have so many patches in there I can't be sure what it did. Any ideas?
Trell
"Holy crap in a casket!" |
 Tea Queen
Laura
    

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5/15/2015 | |
My guess is find out which agent uses the classifier 1 205 22938 and go from there? |
 Wee Scrivener
Trell
    

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5/15/2015 | |
Okay. How do I do that? 
Trell
"Holy crap in a casket!" |
 Tea Queen
Laura
    

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5/15/2015 | |
You could use Monk (part of the Jagent suite of programs) to decompile each agent you're using and see which one has that classifier. To do this, you'll probably find Malkin's Beginner's Guide to Monk tutorial helpful. 
Unless there's a much easier way... Admittedly, I don't know much about how to go about these things!  |

Malkin
     Manager

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5/15/2015 | |
If you're running Windows, you might like to try the CAOS Tool.
Open the CAOS Tool as an administrator.
Choose 'Launch Engine' - this should open up your game automatically. Choose the world with the error, and open it in game.
In the CAOS tool, choose 'View', then choose 'Scriptorium Viewer Window'. In that window, click the arrow next to Scriptorium, then the plus next to the offending agent's family, then genus, then species. In this case, you'd click on 1, then 205, then 22938. Then you'll see a list of all the scripts belonging to that classifier number. Open up the 1000 script, but also open up the other ones, too - they might have clues as to which agent it is.
My TCR Norns |
 Wee Scrivener
Trell
    

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5/15/2015 | |
Blimey. o.o
Perhaps I'll give that a go over the weekend!
Trell
"Holy crap in a casket!" |
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