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DemureGirl

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5/7/2015 | |
Hello 
I'm an old time player of creatures but recently got back into it after a long break (and a missing disk/incompatibility with pc)
Anyway, I downloaded Creatures 3 from Gog and all was great. Until now. About an hour ago I had a full roster of norns. Now I have four left: an adult female, gen 3; a youth male, gen 4: a child female, gen 4 and a baby male, gen 1 (hatched him when I had one male and four females left).
They get sick with anti histamines, their injury level sky rockets and they die within minutes, sometimes seconds. It has wiped out my entire population apart from these three (not including the gen 1 boy). I've no idea how to stop it! |

DemureGirl

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5/7/2015 | |
To add to this:
Adult female and youth male had five babies: two twin girls then triplets, two boys and a girl.
Female child from above post died. Youth male became adult and also died.
Gen 1 hatched male got illness and survived. One of the first twin girls also got illness and also survived
**edit**
Second twin got illness literally 30 seconds after I checked her as fine. she survived.
Adult female got illness. Died.
Sheesh. This plague is awful. I have to check them every minute or so. If I don't help the norn within a minute or so of them getting the illness they die |

GimmeCat
  
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5/7/2015 | |
What are they eating? Antihistamines are not a bad chemical, so you must mean antigen or something else? If you can tell us the exact antigen, there may be a way to determine where it's coming from.
Also, are all the dying creatures descendants of other norns? Perhaps they inherited a faulty gene that's causing them to be more susceptable to whatever's ailing the population. |
 The Mossy Shee
Jesseth
 

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5/7/2015 | 2 |
wow! hmmm, depending on whether you have docking station, the workshop area (with the weird cage thing) can inject antibacterial clouds, and the bacterial filter from the tropics metaroom can get rid of all the free-floating bacteria too! (there's also an anti-bac spray somewhere in the medical area in c3 that kind of looks like an innaproptiate piece of piping?)
The docking station hoverdoc can help in certain situations when certain toxin levels get too high, because it can inject an emergency cure.
In terms of having norns that out survive the illness, you might be forced to either breed in something on the tougher side, or go for broke and breed/splice in some grendel and/or ettin, since they're completely immune to some diseases. Not all, but you might strike lucky!
The Mossy Shee & Co |
 Prodigal Sock
Ghosthande
    

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5/7/2015 | 1 |
The Jungle Terrarium contains bacteria which can cause really irritating recurring illnesses of various kinds. Creatures that pass through that terrarium can get infected with the bacteria and then bring it into other parts of the ship, potentially infecting your Norns.
The hand can carry bacteria, too--so I'd recommend using the antibacterial spray to "disinfect" yourself every so often. That happened to me once--my Norns were infected with a recurring plague, and it turned out I'd been reinfecting my Norns every time I came around to heal/check on them. Not a nice lesson to learn. ![[nsick] [nsick]](/images/smilies/emot_sick.gif)
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 Code Monkey
evolnemesis
    
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5/7/2015 | |
Bacteria can inject one or more antigens, as well as various toxins, it is random... Some can even inject ATP decoupler, which kills practically instantly... and if your Norns are getting histamines, it means they also can be spreading it between each other a lot more easily by coughing or sneezing near each other. Also yes, bacteria can latch on to any agent in the world: toys, food items, critters, even the hand... though they tend to either move or spread to creatures nearby if possible. Ettins and Grendels can also silently carry diseases that are harmful to Norns, because most antigens don't affect them.
Antigen 5 normally causes wounding in Norns, and can be fatal in a pretty short time, the other ones can degrade their organs a little, but don't tend to be fatal. Antigen 0 and 1 normally are associated with antihistamines in Norns, but the effects of bacteria can be pretty random, and they tend to get worse over time if that strain stays around. Bacteria can mutate and either change their antigens or toxins or add more, so it is still possible for them to get histamines at the same time as another antigen besides 0 or 1, and spread it.
Sounds like you got probably got bad luck and got a nasty strain with either some fatal toxin or antigen 5 that is also easily spread because it is making them sneeze or cough. I would say isolate the Norns from each other and anything else as well as you can, especially quarantine any noticeably sick ones, use the medbay on the bridge or workshop and antibacterial spray to help them if you can, and when nobody is sick anymore then let them see each other.
"For small creatures such as we, the vastness is bearable only through love."
"We are a way for the cosmos to know itself." - Carl Sagan |

GimmeCat
  
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5/7/2015 | |
Man, all this makes it sound like C3 is full of germs! xD Glad that doesn't happen in C2. |

DemureGirl

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5/8/2015 | |
Yes, it is antigen 5 that they get. Usually it informs me of the antihistamines before the antigen.
I'm going to start using their names since it is getting confusing XD
Parents of these norns who have now died were Doc and Bloop.
Current living norns are all their children and one gen 1. The gen 1 is a Harlequin called Jix.
The offspring are Adrina and Arica (twin females) and triplets Joop, Jarra and Amora
All apart from Jix (who has also had this disease but survived) they are all descendants from other norns who have succumbed to the illness
So, my best bet is to quarantine my remaining norns and disinfect everything? |

DemureGirl

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5/8/2015 | |
Ok, in an attempt to quarantine and to breed out any faulty genes I moved Jix, Arica, Adrina and Amora into an airlock. I moved Joop and Jarra out of the norn home and started spraying everything.
Despite this Joop and Jarra went back to the norn home where they both contracted the disease but survived.
Six babies were born, two females and four males. The two females were moved to their own airlock so that they didn't reproduce with a relative. Three of the four male babies died moments after birth.
Adrina glitched out of the airlock and within moments contracted 'the disease'. She died.
Joop then contracted the disease outside of the norn home. He too died.
*edit* One of the free males went back to the norn habitat. He was ok for a short while then got the illness. I got him to the pod and found no antihistamine this time, just whited Antigen5. Worst I've seen so far. Needless to say he died |

Leporidae

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5/8/2015 | |
If you're at least getting some enjoyment out of this, feel free to ignore the suggestion I'm about to make. I'm having trouble figuring out if this is really distressing to you or not, so I'm making this post on the assumption that you aren't having any fun with this . . .
Considering how the disease killing off your norns has gotten so nefarious and wide-spread, the best thing to do would be to export your norns and abandon their current world. Make a new world for them, move all of the anti-bacterial stuff you can find to the incubator, and disinfect each norn as you import them. |

DemureGirl

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5/8/2015 | |
It's something I am considering. Having all my norns living in airlocks is not much fun at all! The disease would even be fun if it wasn't striking constantly whenever a creature is anywhere but an airlock.
Also, for some reason I have been listing the histamine as Antihistamine. It's actually histamine A which I have been treating with antihistamine |
 The Mossy Shee
Jesseth
 

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5/8/2015 | |
oh! isn't there a caos code to kill all bacteria? yep!
it's:
enum 2 32 23 kill targ next
here's instructions (straight from the wikia) on how to put that in if you're unsure:
Entering a Code:
1. Press and hold Ctrl (or Control for Macintosh)
2. Press and hold Shift
3. Press and release C, then release the other keys - the CAOS 4. Command Line should appear.
5. Type in the code and press Enter (or Return for Macintosh)
6. Repeat steps 1 to 3, in that order, to close the command line.
Hope that's useful! c':
The Mossy Shee & Co |

DemureGirl

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5/8/2015 | |
Ohhh!! This should be helpful!
Does it remove bacteria entirely or just the current bacteria floating around? |
 Code Monkey
evolnemesis
    
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5/8/2015 | |
That will just kill the ones floating around... If you want to disable bacteria in your world, you can do the following command (this will also kill all existing bacteria):
(in C3 Standalone)
ject "bacteria.cos" 1
(in DS or a docked world)
ject "DS bacteria.cos" 1
If you ever want to reactivate bacteria, just use the same command but change the 1 to a 7.
Histamine A and Antigen 5 is a pretty nasty combination... That strain of germs were probably all over almost everything near where your sick norns were: food, critters, bugs, toys, plants, even just sitting in the air in places, because the reactions to those histamines really make it spread. The bacteria basically gets copied a lot of the time when they sneeze (or cough, I can't remember which one Histamine A makes them do...) and will latch onto anything nearby or sit around in the air waiting to latch onto anything that comes close, infecting creatures whenever possible.
Without a command to kill all the bacteria floating around, you'd pretty much need to just put the Norns in a controlled environment like that airlock and disinfect EVERYTHING in their old habitat before trying to reintroduce them... Alhough, if you inject them all with full shots of antibody 5 it might immunize them for a while, and it should kill any of those bacteria that try to latch onto them (at least until the bacteria mutate, but if they are mutating away from antigen 5 so the antibody won't kill them, then they won't be as dangerous anymore...) From what you are saying that strain seemed to inject a particularly high amount of Antigen 5 so it's especially dangerous (the amounts of each antigen and toxin injected by a bacteria is also random...You apparently just got some very bad luck there).
"For small creatures such as we, the vastness is bearable only through love."
"We are a way for the cosmos to know itself." - Carl Sagan |

DemureGirl

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5/8/2015 | |
I don't want bacteria to be gone completely so the command works great! I just needed a clean slate since everything and everywhere was making them sick. Thanks for your help ^^
*did a tally of norns that died from this plague. 21 in total o_O |

Malkin
     Manager

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5/8/2015 | |
You can use the Bacteria Button to check and see if your world has become filled with bacteria again, so you can repeat the command. 
My TCR Norns |
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