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Help Forum |
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Luzze

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7/6/2014 | |
Hey all,
injecting the Ghostcam agent into my world works just fine and I could *really* need it.. but when I try to push the red button (I guess it would open its interface?) I get this error:
Agent-Laufzeitfehler 1 2 33300 Skript 1 2 33300 1000 eindeutige id 5079311
Catalogue Error: CLE0016: Couldn't find Tag "ghostcam_values"
[inst {@}sets va00 read "ghostcam_values" 3 setv va01 ...
Windows NT/2000 6.1 build 7601 (Service Pack 1)
OriginalDisplay DirectX (netbabel 148)
Sun Jul 06 20:43:27 2014 - (my name) - 2.296 b195
when I activate the green button it kills itself after a few seconds, too and idea how to fix this? Or is there any other agent that will get me rid of all theses dead bodys during long runs?... |
 Air Guitarist
kezune
    

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7/6/2014 | |
I know that there's a way to fix one of the .cos files to fix the problem with bodies not disappearing but I can't seem to find the fix. I've been through a year of old help articles, too. XD if I find it, I'll let you know.
I think there are other agents that do the job, though. Corpse cleaner is one that comes to mind and I think that is part of the Arimedes GoM pack. I could be mistaken about what it does, but I think the title is pretty clear. The death update that comes with the Dustdevil Grendels might do it too but I don't use it so I don't know for sure.
Updated Rehosting Policy[/title] |

Jessica
    

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7/6/2014 | 1 |
I had to search a lot, too, but you should be able to find the .cos file fix in this topic towards the bottom. I've copied it here for ease of use, but this comes from AvatarOfShibby. Kezune was right that it existed: Just isn't in an obvious spot! I use this in my C3/DS worlds, and it works wonderfully. Good luck!
AvatarOfShibby quote:
Alright so go into your Docking Station bootstrap folder and you're looking for the file called DS creaturesInvoluntary.cos . Open that in a txt, or how ever else you want and you're looking for the part that reads:
* only wait if it is a selectable creature
doif game "Grettin" = 1 or gnus = 1
* wait until we're on the screen
setv ov81 0
targ ownr
loop
wait 1
untl visi 0 = 1 or ov81 = 1
endi
wait 1200
* make the creature death overlay animation agent
inst
* get the plane of the creature
setv va99 plne
* increase it by a bit
addv va99 2000
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You're going to want to change the fallowing part:
* wait until we're on the screen
setv ov81 1
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Discover Albia |

Luzze

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7/6/2014 | |
very very many thanks! I hope this will work. |

Malkin
     Manager

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7/6/2014 | |
It looks like the ghostcam is looking for a catalogue file, but it can't find it. Are you playing Exodus, or an older version of C3/DS? Try reading the instructions here for the Quirky Cookie Machine and moving around your catalogue files.
My TCR Norns |

Luzze

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7/7/2014 | |
Thanks again! 
The edited .cos while works fine now and dead Norns have stopped to overpopulate my world 
Yes, I'm playing Exodus and indeed found my almost lost copy of the Treehuggers yesterday and got the Cookie Machine to crash and was.. very confused 
Great thing I know the reason why now! I guess after moving the catalouges both ghostcam and the cookies will work now.  |