creatures caves welcome, guest
downloads   gallery   dev   community   creatchi   forum   mycaves
bookmarks | search | post new topic
Help Forum
old
What is "Get Yes _____"?   
Freylaverse
toxic biohazard

Freylaverse
United States  
Moderator



  4/3/2014

I started playing Creatures 1 again with some friends and all my norns are going around saying "Get yes" and then their names. What does that mean? xD I can't figure it out for the life of me, but they certainly seem to say it a lot.

Science is a beautiful gift to humanity; We should not distort it.
 
RisenAngel
Sanely Insane

RisenAngel

Manager


 visit RisenAngel's website: The Realm
  4/3/2014

From my understanding, that's a C1 creature's way of saying they have a high Need for Pleasure (or, as a C2 norn would put it, "eem very sad" ).

They should stop doing it if you give them a ball or something.


~ The Realm ~
Risen Angel's Creatures Blog


 
Freylaverse
toxic biohazard

Freylaverse

Moderator



  4/3/2014

Oh, alright! Thanks, I'll try that!

Science is a beautiful gift to humanity; We should not distort it.
 
Jessica

Jessica


 visit Jessica's website: Discover Albia
  4/3/2014

Grendel Man is right! Offering anything that reduces NFP, such as a toy, should help them out. On a somewhat related note, this is why I changed "yes" and "no" to "good" and "bad" in my C1 learning computer. Somehow "get good Sam" sounds better than "get yes Sam" to me. Is it painfully obvious that I enjoy grammar? Ha ha!

Discover Albia

 
evolnemesis
Code Monkey

evolnemesis



  4/4/2014

yes = reward, which also gives pleasure to c1 and c2 creatures rather than just stimulating brain chems as it does in c3... Really doing anything that fulfills drives, or getting a pet from the hand (or even hearing the hand tell them they are being good by saying 'yes') will give them it.

The biggest source is really praise or pats from the hand, so they are technically asking to be petted, but anything they like to do (pushing norns, playing with a ball, eating some good food) will give them at least some level of reward and pleasure.

However, they can still have need for pleasure even after fulfilling all their other drives, so the norn might not be bored enough to really want to play with a ball, and not be hungry, or lonely, and so on, but still feel sad, so unless you teach them to overeat, or obsessively play with toys even when not bored, they won't fulfill this need totally on their own... If you don't see any other high drives on a norn and it says this, it really just wants some affection, maybe a scratch or two.


"For small creatures such as we, the vastness is bearable only through love."
"We are a way for the cosmos to know itself." - Carl Sagan

 
Jessica

Jessica


 visit Jessica's website: Discover Albia
  4/4/2014

The only downside to petting/tickling in Creatures 1 is that it's associated with reward. I love to hear my Norns and Grendels laugh so I'm sure I've confused them plenty! It's a pretty easy genetic fix to change the stimuli for being pet by the hand to not be associated with reward. Trouble with that is then learning can be difficult. Which is precisely why it would have been nice to have two different positive actions: A tickle to reward good behavior, and just an affectionate pat. Having these combined in one action isn't ideal, but even my excessive tickling hasn't completely ruined my Norns!

Discover Albia

 
evolnemesis
Code Monkey

evolnemesis



  4/4/2014

Yeah, since it is also associated with learning it's best to have them do something good for themselves and then tickle them so you don't confuse them. If you're watching them fairly closely, just make sure to give them a tickle fairly often whenever you see them do something you like or that is good for them.

"For small creatures such as we, the vastness is bearable only through love."
"We are a way for the cosmos to know itself." - Carl Sagan

 
Nutter
Senior Wrangler

Nutter



  4/4/2014

I was never sure if a norn actually gets reward themselves if they say "get yes" - I'll have to check. They never say they're sad, even if you use a tool like Encyclopaedia Nornica to teach them the term.
 
evolnemesis
Code Monkey

evolnemesis



  4/4/2014

I kind of doubt they do get reward from complaining about it, but i guess it's possible... if that's the case then it's also very possible that other creatures get pleasure from hearing them complain... which is kind of a funny concept... norn freudenschade...

Yeah pretty sure there is no direct 'sad' word concept used in creatures 1 (I don't think their brain has a neuron for it, other than the one associated with pleasure, which they associate directly with reward)... only c2. Still Need for pleasure being high is the equivalent, and is what makes c2 creatures say they are sad, so effectively a c1 creature asking for 'yes' is sad.


"For small creatures such as we, the vastness is bearable only through love."
"We are a way for the cosmos to know itself." - Carl Sagan

 
Nutter
Senior Wrangler

Nutter



  4/4/2014

Hmm. I thought the thing about the concepts in EN (and EN2) was that they were filling in spaces in one brain lobe that had links into another (perception?). So norns would know they were sad, and EN2 would give them a word for it, but there was no way to teach them (for example) that saying "eem sad" would get them a scritch. I suspect it may be hard coded, as I'm not sure they say "get" for anything else - so the programmers may have been using the "get yes" construction to alert players to a low drive rather than anything else.
 
evolnemesis
Code Monkey

evolnemesis



  4/4/2014

Well, they have concepts for their drives, and for nouns and verbs, and things like that, I'm just not sure the c1s are wired to think of NFP as a drive directly, though you might have a point about it being hardcoded using that phrase , it is odd they'd use the word get, because it's not actually something they can 'get' (like a piece of cheese or a ball that they can pick up)...

Even if they are wired to understand it as a drive, they may just never mention need for pleasure just because they still associate reducing it with reward more than anything else... Any reduction in NFP, from any source, gives them reward as well. A creatures 1 norn that is hungry, and knows food satisfies hunger, will still be much more likely to mention they want 'food' rather than say 'eem hungry' (or something like 'eem bibble' if you don't have encyclopedia nornica),

In this case, I think the norns just very strongly associate 'yes', or reward, with feeling better when they have a high need for pleasure. They know what to ask for, so they don't just vaguely complain about the drive itself.


"For small creatures such as we, the vastness is bearable only through love."
"We are a way for the cosmos to know itself." - Carl Sagan

 


downloads
cobs
adoptions
creaturelink
metarooms
breeds
 
gallery
art
wallpaper
screenshots
graphics
promos
sprites
dev
hack shack
script reservations
dev resources
active projects
dev forum
 
community
links
advice
chat
polls
resources
creatchi
 
forum
bookmarks
general
news
help
development
strangeo
survivor
mycaves
log in
register
lost pw
0 online
creatures caves is your #1 resource for the creatures artificial life game series: creatures, creatures 2, creatures 3, docking station, and the upcoming creatures family.

contact    help    privacy policy    terms & conditions    rules    donate    wiki