creatures caves welcome, guest
downloads   gallery   dev   community   creatchi   forum   mycaves
bookmarks | search | post new topic
General Forum
old
How do you keep your game interesting?   
Cake

Cake
United States  


  10/30/2013

Do you do wolfing runs? Or maybe some sort of challenge?

I've been taking care of a lot of Seru norns in DS recently, but I'm starting to get a little bored. I've been thinking about making an aquatic world since I just downloaded some mermaid norns. :)

 
Papriko
Peppery One

Papriko



  10/30/2013

Mixing random breeds to see what they look like.

Experimental scripts are always neat too.


Lets play plants! Photosynthesis... Photosynthesis... Photosynthesis...
 
Nutter
Senior Wrangler

Nutter



  10/30/2013

Wolfling for the C3DS norns, and to see what pretty variations come up. And play with metarooms, because I keep finding ones I haven't seen before.

For C1, I tend to start poking around in genomes - and if I get really bored, I'll break out the genetics kit and start doing the whole Frankenstein thing.

 
Pann
Small Birb

Pann


 visit Pann's website: Heck Yeah, Creatures!
  10/31/2013

I like messing with metarooms, planting plants, making the rooms look really cool. One time I filled the Ark's hallways with Whirlibirds and spigot plants. It got a bit crowded in there, but looked really cool.

Small bird who lives here sometimes, and wanders other times.

Got Creatures related content to share? Submit to Heck Yeah, Creatures!

Icon by gettehld on twitter!


 
InsanityPrelude
For Science!

InsanityPrelude



  10/31/2013

Lately I've been spending more time setting up and decorating worlds than actually playing with Norns.
 
Ghosthande
Prodigal Sock

Ghosthande


 visit Ghosthande's website: Breeders Beware
  11/1/2013  2

I develop. And develop. And develop. Then I usually take a break and raise some Norns. And then I develop some more. [ntongue] A lot of times I leave my Norns to their own devices, but I'm not sure I'd really call it a wolfing run since I pop in at random intervals to abduct a test subject, then ditch them back in the Meso when I'm done. My Norns must think of the hand as some kind of UFO, hehe.


 
NoxTheNorn

NoxTheNorn



  11/2/2013

It's not easy, I grant you. One way I try to keep things interesting is by exporting and "cloning" individuals from my C3-DS feral and wolfling runs who seem the most promising (usually defined as keeping themselves adequately fed/amused and obtaining language), running IQ tests on them, and then breeding them to each other in the hopes of producing even better norns.

As some people already know, I've also been conducting an experiment in which I've (quite successfully) reared a group of CFE norns isolated in their own meta-room away from the HLM in order to find out whether the offspring could and would pick up good skills from their peers and parents. Of course, as I said in a recent post, I now have a meta-room filled with happy, healthy norns that evidently need little or no intervention or interference from me and lack only the ability to properly understand and express abstract concepts...which means I'm starting to get a bit bored with them.

 
Rat-tailed

Rat-tailed


 visit Rat-tailed's website: ::The Roost::
  11/2/2013

If there was a warp i'd take the norns i was sent in and breed them with my crazy methods i develop, and then send the bred norns out into the wild world. Alternatively, i'd do a warp wolfling run over the long term where norns can come and go at will and it will be pure immigrants!
 


downloads
cobs
adoptions
creaturelink
metarooms
breeds
 
gallery
art
wallpaper
screenshots
graphics
promos
sprites
dev
hack shack
script reservations
dev resources
active projects
dev forum
 
community
links
advice
chat
polls
resources
creatchi
 
forum
bookmarks
general
news
help
development
strangeo
survivor
mycaves
log in
register
lost pw
2 online
Shooshadragon13
Dragoler
creatures caves is your #1 resource for the creatures artificial life game series: creatures, creatures 2, creatures 3, docking station, and the upcoming creatures family.

contact    help    privacy policy    terms & conditions    rules    donate    wiki