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Help Forum |
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Puddini
  
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9/23/2013 | |
I've installed Ainarda and the agents for it, but when I try to open or make a new world it crashes and I get a lot of errors. Help? |

Jessica
    

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9/23/2013 | |
It would help if you posted what you meant by "I get a lot of errors." Have you read the information posted in this topic regarding renaming a file?
Discover Albia |

Rat-tailed


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9/23/2013 | |
Don't install the agents?
I've NEVER gotten them to work right. Unless compiled into agent form, they never -will- work right unless I use magic that i'm not willing to take three hours to use for a single world. |

Puddini
  
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9/23/2013 | |
This is the error I get. |

Rat-tailed


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9/23/2013 | |
Exactly. Same one I got. they're a bad idea.
There's been saying that you need to inject it some other way; I havn't tried it, but maybe hamster's caos thing will work for you and solve it. But take the caos files out of the bootstrap folders first, and put them in their own folder in the main directory. |

Puddini
  
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9/23/2013 | |
Isn't there a way to make it work without deleting the agents? I don't wanna have to put all the stuff like food and toys and all that manually. |

Rat-tailed


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9/23/2013 | |
I think you have to do that, unless you make the agent file yourself. Can't be that much work over entering the caos in his caos console. I don't really think there's a workaround.. but I might be wrong. |

Puddini
  
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9/25/2013 | |
Alright, I'll go remove the files. Any ideas as to what agents should I put in Ainarda other than GB food/plants? |

KittyTikara
    

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9/25/2013 | |
The cheese plants spread everywhere, and provide seeds and fruit for your Norns.
The Mobula Ray - My Creatures blog |

Puddini
  
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9/25/2013 | |
Ummm... Guys?
I have removed the Ainarda agents but the game still glitches. First some errors and then it shows me the Norn Terrarium but without the menus and when I went to the Ark looking for the teleporter to Capillata, it wasn't there...
EDIT: I tried making up another world. Gave me the same errors (About lift_treehouse.cos, message centre.cos, mini empathic vendor.cos, musicola.cos, nameplates 11-01-11.cos, nav lift.cos, new keyboard handler.cos, new_ds_fav_places.cos, robot toy.cos, snotrock.cos, portable teleporter.cos, power to the shee starship.cos, random user contact.cos, stinger pod.cos... Too many errors to list) but once it put me in the NT the menus were there, there's the C3 powerups around (Altrough some of them are pretty much useless due to there being some of the upgrades) and the teleporter to Capillata is there, but there's a lot of errors with the DS part of the world, the same ones that popped up before: There isn't a Training Dummy, elevators, Musicola, the DS parts aren't registered as fav, there's no Nametags (I installed that agent) and maybe more stuff but I didn't check what it was.
Meh, I'll just reinstall. |
 Senior Wrangler
Nutter
    
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10/16/2013 | |
The problem is the .cos files provided to inject the Ainarda agents. From a bit of experimentation, they don't all work and they're not all needed. But the bit that will crash your whole game is leaving them in the bootstrap folder. They have to go in there so the game can see them when you inject them, but then they have to be removed before you try to restart C3DS, or the game will crash.
The error with "cannot find metaroom" may be something to do with the world size - you need to mapd 100000 100000 in cheat mode (or inject ainardamapinjectioncode.cos) before installing Ainarda. |