I inserted rooms in this order:
1 Garbage Dump
2 Transporter Room
3 The Grendel Hideout
4 The Canopy
5 Oasis
6 Biodome
7 The Abyss
8 The Hub (CCSF)
9 Universal Hub
10 Catillipac
11 Daedalus
12 Morpheri
13 Chione
14 Bubble Colony
15 Tulu
Had no problems without C1, however, with C1 the error occured when I tried to install Chione. When I save the game crashes with an "unusual" error, and if I quit without saving this pops up:
CSE0001: Caught C-style structured exception at 0xFFFE748D
EXCEPTION_ACCESS_VIOLATION
The thread attempted to read from or write to a virtual address for which it does not have the appropriate access.
Attempt was to read from address 0xFFFE748D
Error opening map file
Windows NT/2000 6.1 build 7601 (Service Pack 1)
OriginalDisplay DirectX (netbabel 148)
And the process remains open.
Unfortunately I need some sort of key to install the editor, so I can't really check anything from inside. Can someone recreate the glitch and see what happens if you try to do anything in the editor?
EDIT: I can't get Clucky's room agent to inject. Any advice?
EDIT2: Got Clucky's thing to work, I had to insert it in C3 for some reason. Redid the project, last room that worked was Oasis so I went there.
The highest Room # I could find was labeled 19BB (in hex?) and several were labeled -1 so assuming the room values are in hex then the room limit is 8192. Can someone else confirm it on their end?