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Egg agent: image won't appear on muko?   
Spykkie

Spykkie
Canada  


  4/22/2013

I'm reworking my pearl mermaid breed, and I decided to make a new egg agent for them. The egg agent actually works (produces egg), but the breed images won't show up in the egg layer, which is a problem (make navigation impossible).

This is my script:

"en-GB"

group EGGS "Pearl Mermaid"
"Agent Type" 0
"Script Count" 0

"Genetics File" "PearlMaids"
"Egg Glyph File" "PearlMaidM.c16"
"Egg Glyph File 2" "PearlMaidF.c16"
"Egg Gallery male" "PearlMaidM"
"Egg Gallery female" "PearlMaidF"
"Egg Animation String" "104"

"Dependency Count" 0


Can anyone see anything wrong with my code? I thought I did everything right... :/

PS: yes the file names are correct; I copy pasted them straight from the files names and double-checked.


Twitt Stuff
Insta Arts

 
Malkin

Malkin

Manager


 visit Malkin's website: Malkin's page at CWiki
  4/22/2013

Have you tried running it through PRAYEgger? It suggests the following:


"en-GB"

group EGGS "Pearl Mermaid"
"Agent Type" 0
"Script Count" 0
"Dependency Count" 3

"Dependency 1" "PearlMaidF.c16"
"Dependency Category 1" 2
"Dependency 2" "PearlMaidM.c16"
"Dependency Category 2" 2
"Dependency 3" "PearlMaids.gen"
"Dependency Category 3" 3

"Genetics File" "PearlMaids*"

"Egg Glyph File" "PearlMaidM.c16"
"Egg Glyph File 2" "PearlMaidF.c16"
"Egg Gallery male" "PearlMaidM"
"Egg Gallery female" "PearlMaidF"
"Egg Animation String" "0"

inline FILE "PearlMaidF.c16" "PearlMaidF.c16"
inline FILE "PearlMaidM.c16" "PearlMaidM.c16"
inline FILE "PearlMaids.gen" "PearlMaids.gen"


My TCR Norns
 
Ghosthande
Prodigal Sock

Ghosthande


 visit Ghosthande's website: Breeders Beware
  4/22/2013

Right... the Egg Glyph/Egg Gallery lines tell it which file to use for Muco, but on their own they don't actually prompt PRAYBuilder to package those sprites into the agent--the program expects Dependency and inline FILE lines for that. :)

Regarding situations where you can't click a breed's icon: Amaikokonut's Advanced Muco agent is a nifty fix. It gives you "back" and "forward" buttons, and also provides a list format so you don't have to cycle through breeds one at a time.



 
Spykkie

Spykkie



  4/23/2013

@Drop bear: I tried doing something like that, but maybe I did it wrong that time; I'll try again with your code and see if it works. :)


@Ghosthande: That does look useful! Much faster then cycling through! I tend to click one time too many when looking for a breed in particular, and then i have to go through aaaall the other breeds just to get back to it, and often over click it again XD;


Twitt Stuff
Insta Arts

 
Spykkie

Spykkie



  4/23/2013

Your code worked DropBear! I guess I did it wrong when I tried to make it that way before.

Thanks a lot for the help guys! :) [heart]


Twitt Stuff
Insta Arts

 
Malkin

Malkin

Manager


 visit Malkin's website: Malkin's page at CWiki
  4/24/2013

That wasn't 'my' code, spykkie, that was Ghosthande's PRAYEgger at work. All I did was fill in the fields and it put it into a fully-coded format for me. [ngrin] You should try it some time!

My TCR Norns
 
Spykkie

Spykkie



  4/24/2013

I just realized I've been looking at your title instead of your name, Malkin! XDD
ho what exhaustion does to us...

*saves link because it looks really useful* hopefully this will garanty my success next time! XD


Twitt Stuff
Insta Arts

 


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