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Geek2Nurse
 

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4/20/2012 | |
I have a norn that I can't pick up or grab with the hand when she's asleep. When she's awake, I can right-click and grab her or shift-right click and pick her up, just like all the others. Am I imagining this (my game is frustratingly slow right now because I got carried away looking at new metarooms) or are there genes that affect what the hand can do to a norn?
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Optimist: the glass is half full.
Pessimist: the glass is half empty.
Engineer: the glass is twice as big as it needs to be. |

Ettina
 
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4/21/2012 | |
It wouldn't be a genetic thing.
My guess is that somewhere she picked up a bug in her scripts. Or you're imagining it. 
I haven't had this glitch, but I've had 'undead' norns, who are technically dead but the game thinks they're alive. It happens when a norn dies while being exported - if you reimport the norn, the game thinks he/she is alive, but the norn doesn't do anything and his/her biochemistry doesn't change.
PS: I suppose I could be wrong about ruling out genetics. Try cloning the norn - if the clone has the same quirk, it's genetics.
PPS: Is the norn in the Comms room? I've had trouble picking up norns in the Comms room, I think because the floor is so low in there.
By the way, I don't care if anyone steals my ideas for their own work, as long as you don't try to stop me from making my own stuff. Many ideas I mention are things I don't have the time or skill to actually do. |

Geek2Nurse
 

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4/22/2012 | |
I had a massive norn die-off while I was putting my granddaughter to sleep (well, proportionally massive, anyway...I only had like 16 in all) and she was one of them. So now we'll never know, unless it happens again.
She wasn't in the Comms room; I had her in one of the CoC rooms. I could pick up other norns in it, just not her. Or so it seemed...but things were running so slowly at the time that I'm entirely willing to write it off to my imagination. Maybe. 
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Optimist: the glass is half full.
Pessimist: the glass is half empty.
Engineer: the glass is twice as big as it needs to be. |
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