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error with egg hatching   
Ettina

Ettina



  12/9/2011

I'm doing a wolfling run with two separate populations (norns & ettins) and noticed that a number of eggs were autokilled. I turned autokill off, created a new world and started injecting the killed genomes, and got this error on multiple hatches:

Runtime error in agent 3 4 1 (Norn egg) script 3 4 1 9 unique id 564387
Invalid gene variable
... 1020 attr va03 lock {@}newc 4 targ 1 ov01 0 accg game ...

Note that on several occasions I've managed to reinject the same genome and it's worked fine, so it's not some wonky gene doing it. Any ideas on how to solve this? I can't very well do a wolfling run if my eggs sometimes fail to hatch!


By the way, I don't care if anyone steals my ideas for their own work, as long as you don't try to stop me from making my own stuff. Many ideas I mention are things I don't have the time or skill to actually do.
 
Malkin

Malkin

Manager


 visit Malkin's website: Malkin's page at CWiki
  12/10/2011

Perhaps the genome is stored in the wrong place? What are you using to inject it?

The best thing I can think of to do is to try a clean reinstall, sorry. :(


My TCR Norns
 


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