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Problems with the supersplicer   
ratkinzluver33

ratkinzluver33
United States  


  5/24/2010

I recently downloaded Papriko's Supersplicer hoping to splice my ridiculous amount of creatures (41 creatures in total making the "outv pace" up to 7 at max.) at first it spliced a couple of eggs quite nicely and I moved on to a different metaroom (Terra) suddenly it just flew of my screen! So I toggled autokill and got this error

Runtime error in agent 2 18 4071 script 2 18 4071 9 unique id 5321662
Invalid TARG
... else kill targ endi {@}tick 1 repe kill ownr retn ]

Windows NT/2000 6.0 build 6002 (Service Pack 2)
OriginalDisplay DirectX (netbabel 148 )
Mon May 24 10:01:43 2010 - admin - 2.296 b195


I am terrible at coding and errors etc. :$ anyone know what this means and how I can fix it?


~Ratty <3
 
Papriko
Peppery One

Papriko



  5/24/2010

That error refers to an agent with classifier 2 18 4071.
2 18 # are "Agent Eggs", such as the eggs of the butterflies in Terra v.4.
The Supersplicer has nothing to do with Agent Eggs, only with creature eggs which use 3 4 #. I am sorry, but when my Supersplicer makes problems you picked the wrong error :o


Lets play plants! Photosynthesis... Photosynthesis... Photosynthesis...
 
Moe

Moe


 visit Moe's website: Creatures 2 to Docking Station
  5/24/2010

For the record, the error is because the target has been killed the it's trying to apply a tick to a null pointer. Right before that tick 1 there should be a "targ ownr".

I wonder what was causing the error... In the future, try checking the box that says "move to agent" and the button "stop script". That'll let you see what is causing the problem.

 
ratkinzluver33

ratkinzluver33



  5/24/2010

Moe wrote:
I wonder what was causing the error... In the future, try checking the box that says "move to agent" and the button "stop script". That'll let you see what is causing the problem.



It's funny you said that, Moe! After the error started bugging me (bugging haha like bug agent eggs yeah not very funny) I commanded CAOS to "Kill Hots" the supersplicer... but to no avail... apparently dumb me was wrong about kill hotsing stuff I suppose it didn't stop the script... perhaps.... anyways the error came up again and I did what you said, Moe instead it moved me to the exact place I "kill hotsed" the supersplicer. Strangely it happened to be near a pond filled with butterfly eggs.


~Ratty <3
 
Moe

Moe


 visit Moe's website: Creatures 2 to Docking Station
  5/24/2010

Press Ctrl + Shift + T to activate the classifier tool, and hover over the eggs of any nearby agents, such as the butterflies, and see if the number displayed is "2 18 4071". Then you'll know if it's them causing the problem.
 
ratkinzluver33

ratkinzluver33



  5/24/2010

Good idea.... let me see...


Edit: You genious!!! It's not the supersplicer it's some "Tasty C2 Crab Eggs" who on earth would have thought that? Anyway it has stopped now, phew!


~Ratty <3
 
Moe

Moe


 visit Moe's website: Creatures 2 to Docking Station
  5/24/2010

Edit: Nevermind. They appear to be Aquashee's C2 crabs. I wonder why they suddenly started acting up?
 
ratkinzluver33

ratkinzluver33



  5/25/2010

Hmm it could be a minor error related to the game not Aquashee. Thanks for the help though! :)

~Ratty <3
 


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