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type | Misc | author | Apollo | version | 1.4 | website | [view] | This update to the GUI includes the following features:
Creatures' faces on the creature panel and importer will appear with their correct tint.
A photo will be taken of a creature every time you export it.
The importer shows more info about exported creatures, such as whether or not they are pregnant. (This will only work with creatures exported after this script is installed.) |
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I love this so much, is it possible to make it an injectable agent, with the ability to remove it?
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Now I need it.
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ElasticMuffin (the webmaster of Eem Labs) recently switched hosting companies. This may be why it's currently offline. Hopefully it'll be back up soon! In the meantime, try asking in the current Lost Download Detectives thread to see if anyone has a copy of this patch.
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The link is dead!
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Actually surprises me that this kind of patch isn't way more common. I believe the code for that GUI is written so that you can easily toggle it yourself, with literally just 1 value, which is big and fat labelled with "change this to X to show colors ingame!"
Of course you have to go into the cosfile for that, though.
EDIT: Seems like you do not even need to edit the cosfile for that! Using this command should already work:setv game "creature_hud_tint" 1 rgam |
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Absolutely amazing...
I've been wanting this for years!
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This is probably one of my favorite patches. The additional import information alone make it worth installing.
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Fantastic agent, highly recommended. Now I can tell my creatures apart in the GUI!
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This is terrific. I always hated that the creature faces in the creature panel and importer didn't show tints.
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I couldn't find this for the longest time, and I installed it incorrectly the first time I used it. With my Colortrue Pearl Mermaid Norns, now the menu properly shows their tints so I can see just how colorful the population is!
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