 | The trapper has been given expanded functionality and a new purpose in life. With a few modifications, it can now help control populations of agents that slow down your game. This update to trapper.cos allows trappers to eat both good and bad bugs and critters. They can grow in any environment, allowing you to use them to keep corridors clear of stray bugs and critters, or in your aquatic environments to control the fish population, etc. They're also now movable, so you can reposition trappers to wherever you need them most. Injects 2 trappers each into the jungle, norn terrarium, and desert, but you can move them (and their offspring) wherever you want them. |
| | 
|
Try 'ject "trapper.cos" 1' in the command line.
|
| | 
|
I wish these were in agent format so i could remove them; they're starting to overrun the Norn Terrarium. -_-
|
| | 
|
They work like a charm in docked C3DS worlds, but don't replace the trappers in your DS bootstrap folder or the game will encounter errors trying to place the trappers in rooms that do not exist in undocked worlds.
|
| | 
|
Emily, just wow. It ate a large recycling machine
|
| | 
|
Useful, but they ate the thing that eats stuff you put in that was in the garbage dump.
|