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Drunk Shee's Drinks DS Pulppu | 9/15/2026 | 9 |
| type | Food | | author | Pulppu | | updated | 9/23/2026 | | version | 1.1 | Drinks dispenser that makes various alcoholic drinks. They're classified as Fruit because it's very hard to get creatures interested in Manky, however they trigger both "eaten fruit" and "eaten manky" stimuli.
In addition to stimuli they all inject extra chemicals and some have other effects. All relatively harmless, except toxic norns might be hurt by some of the substances involved.
Optional features include random menu scrolling, and AUTO-mode that listens to creatures complaints and react to (some) of them by dispensing drinks.
Included is a lore-friendly readme and a more technical one that breaks down exactly what each drink does.
This is also my first agent! I knew nothing about CAOS when I started this, and now I know something. Many people in the community were of incredible help as they patiently answered to my questions and offered suggestions, too many to count, and some asked not to be mentioned so I'm not mentioning any by name. But I would never have learned all I did if I'd been making this alone. Huge thanks to the whole community.
The .cos file is rather extensively commented, based on my current best understanding of CAOS, in the hopes that it could be helpful to anyone else trying to learn. I meant to add it to the zip file but forgot, however you can easily acccess it with Theist or similar tool.
Sound files used:
"Do you wanna go grab drinks?" - Surfer Male by Iceofdoom -- https://freesound.org/s/717261/ -- License: Attribution 4.0
Kassakone, kassa / Old mechanical cash register in an empty shop in the 1970s, single sums, total, ding, some money handle. by YleArkisto -- https://freesound.org/s/345706/ -- License: Attribution 4.0
can you stop it now high pitch voice by riippumattog -- https://freesound.org/s/863407/ -- License: Creative Commons 0
Changelog:
1.1
- fixed few glaring STIM issues I really should have caught the first time around.
More specifically, none of the stims had manky stimuli, they just stimmed both eaten
fruit and eaten food. And pushing did not stim 'activated machinery. That is all fixed.
- Also added 'pull' script which does the same as pushing.
- The machine should now be somewhat more sensitive to being hit. That was previously set
so that it was very rare for it to react at all. |