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slot | Ettin-O | type | Genetics Only | author | Dragoler | updated | 12/24/2015 | This is a TWB conversion (with some improvements) of my Honey Badger Norn breed which was designed to compliment the Stinger Honeycomb agent.
Honey Badgers are a hardy breed, they have tough skin which makes them difficult to injure and are capable of withstanding sickness better than most breeds. They have a large appetite and will eat anything edible. They have a particular preference for honeycomb, often becoming obsessive in their attempts to break open nests, regardless of the species said nests belong to, in order to reach the juicy prizes within; they will even raid nests for fun!
Young Honey Badgers are generally docile and easily bored, but once they hit adolescence they become fearless and easy to anger, be it by hunger or crowding. Crowded Honey Badgers may hit nearby Norns until they either retreat or die, so be aware!
These creatures use Sphinx Norn, Vampyre Grendel and Moonlight Norn sprites. They also have their own body sprites which use the slot Ettin-O. Story included. |
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slot | Ettin-O | type | Genetics + Sprites | author | Dragoler | updated | 6/8/2018 | Honey-Badger Norns are built upon the CFF ChiChi genome and designed to compliment the Stinger Honeycomb agent.
These creatures may look cute and fluffy while young but be warned, they are solitary by nature and can grow up to be quite aggressive!
They are a hardy breed and will eat anything, becoming agitated when hungry. They especially enjoy raiding stinger nests, as they are immune to the venom and can become bored without nests to raid.
These creatures use Sphinx Norn, Vampyre Grendel and Moonlight Norn sprites. They also have their own body sprites which use the slot Ettin-O. |
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type | Genetics Only | author | Evolnemesis | updated | 10/11/2015 | This pack contains Egg Agents for CFF (1.1) versions of all C12DS breeds. Sprites are not included, so if you want these to look right, make sure you have the original version of any C12DS breed you want to use installed.
Also included is an optional set of replacement genetic files for the standard C12DS genomes... Replacing the default genetics with these will allow the C12DS hatchery and grendel mother to hatch creatures with CFF genetics (NOTE: This feature has only been tested on a copy of C12DS with the C12DS patch also installed. File names may differ in an unpatched version.) |
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slot | Grendel-V | type | Genetics + Sprites | author | Norngirl, Erling | updated | 3/21/2018 | website | [view] | The Cave Norns (aka Urg Norns) are converted from Creatures Village. This breed is bigger than normal C3/DS breeds. The males have shaggy hairstyles, while the females have a bone braided into their hair. |
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slot | Ettin-Z | type | Genetics + Sprites | author | Luzze | updated | 3/21/2018 | website | [view] | The Shiny Bengal Norns' sprites are based on the Bengal Norns and are very brightly colored. Both males and females and change their colors with every life stage. What's particularly striking is the star on their tails. In adulthood, they also have a star on their faces. |
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type | Genetics Only | author | Arnout | CFF Toxic Norns. Now properly tested and no longer limping for reasons. Also included DS starter parents for those that are interested in toxic worlds. |
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type | Genetics Only | author | Arnout | updated | 10/6/2015 | This pack contains CFF Bondi Norns, Hardman Norns and Treehugger Norns. As far as I can remember, the Hardman Norns don't have any extra changes, while the Bondi Norns and Treehugger Norns have had a small change to their quiescent stimulus. (It now reduces crowdedness silently, instead of perceptibly.) In addition to this change, the Treehugger Norns are more likely to activate teleporters, and slapping other Creatures increases their crowdedness, rather than reducing it. Ultimately, finding company makes the Bondi Norns less crowded than before. (And it increases their crowdedness silently now.) |
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type | Genetics Only | author | Arnout | CFF Magma Norns! Also included replacement genomes. |
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type | Genetics Only | author | Arnout | CFF Banshee Grendels. The zip file features an egg agent and replacement genome files; should you wish to use CFF Banshee Grendels permanently. |
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type | Genetics Only | author | CeruleanSilver | updated | 10/3/2015 | This breed is based off of the CFF 1.1 genome. It requires the Zebra and Harlequin Norn sprites.
These whimsical creatures are quickly bored. Be sure to give them a couple toys to play with. True to their equine influence, they are easily spooked. Their young have a muted coloration to help them hide, while adults sport a more fanciful pelt.
Included is an egg agent and starter pair. |
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type | Genetics Only | author | Arnout | A conversion of the CFF genome to the Creatures 3 Grendels and Ettins. Also included is an option to replace the original Genetics files. |
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type | Genetics Only | author | Arnout | A conversion of the CFF genome to the Creatures 3 standard Norn breeds. Also included an option to replace the original Genetics files. |
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type | Genetics Only | updated | 10/3/2015 | Intense roleplaying ahead. Just wanted to warn you.
I just wanted to perform a simple Wolfling Run aboard the Fleeting Starlight while I sipped tea, stared at cameras, and napped in a chair all day, but no. A rather mischievous Ettin thought that attempting to shove an irradiated stone up inside the egg layer was a good idea. Naturally, I had to stop her. The egg layer did not survive. It refused to work after the incident.
I pried the thing apart to see what in the world that Ettin could have done to it with the stone, but I couldn't find the source of the problem no matter how hard I looked. I eventually just gave up and tried to salvage as many breeds in its DDNA banks as possible. I'm still trying to get them all out, and there's a ton. They're all corrupt, though. I'm going to be putting them out for all you genetic tinkerers just in case they're still in a readable state.
These are some breeds I made in EasyGMS, with names as cryptic as possible so that not even I can tell which one is which. I'm not going to spoil any of them for you, so the only info I'm giving out is that they use sprites from the breeds that come with Creatures Exodus, excluding the ChiChi Norns. There will be more. |
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type | Genetics Only | author | Arnout | updated | 10/16/2016 | Replaces the DS starter parents with two CFF ChiChi Norns. Place the .family files in your DS My Agents folder. They're not suitable for use with C3. |
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type | Genetics Only | author | Arnout | updated | 10/16/2016 | Replaces the Creatures 3 starter parents with two CFF Bengal Norns. Place the .family files in your C3 My Agents folder. They're not suitable for use with DS. |