creatures caves welcome, guest
downloads   gallery   dev   community   creatchi   forum   mycaves
ccsf | links | advice | chat | polls | resources | post

  

Creatures 2: Potion Mixing 101   Games   GimmeCat | 1/21/2018  log in to like post  10

updated1/21/2018
Ever wondered how to use that scary-looking potion machine next to the volcano? It's surprisingly powerful. Here's a cheat-sheet.



This guide was inspired by NornBreeder, who asked:
"Can anyone explain the mixing machine in C2? Do the different colored liquids do anything?"

As you can see, the machine has four buttons, corresponding to four vials that fill up with liquid the more times you press the button. Each vial can be filled with up to 10 units. But contrary to what you might think, this doesn't affect the strength of the end result. It actually determines WHICH chemical, specifically, gets added.

There are four buttons, so you can produce potions with up to (or less than) 4 chemical effects, but the amount of chemical injected when a creature drinks the potion is always 50.

With that out of the way, here is the list of which chemicals are added depending on how much you fill each of those 4 vials.

Starting from left to right (1 to 10 clicks)

Vial 1
1 Pain
2 Need for Pleasure
3 Hunger
4 Coldness
5 Hotness
6 Tiredness
7 Sleepiness
8 Loneliness
9 Crowded
10 Fear

Vial 2
1 boredom
2 anger
3 sex drive
4 injury
5 suffocation
6 thirst
7 stress
8 DecASH2
9 DecASH1
10 ConASH

Vial 3
1 Starch
2 Fat
3 Protein
4 Water
5 Belladonna
6 Geddonase
7 Glycotoxin
8 Alcohol
9 Vitamin E
10 Vitamin C

Vial 4
1 Histamine A
2 Histamine B
3 Sleep Toxin
4 Fever Toxin
5 Insulin Shots
6 Glycogen Synthetase
7 Dehydrogenase
8 Prostaglandin
9 EDTA
10 Sodium Thiosulphite

So, for example, to create a bunch of pure Sex Drive potions, you would fill the vials with (0,3,0,0) clicks.
Or for a cool glass of water to bring down a hot norn's temperature, try (4,0,4,0).
If you want to be really mean, a potentially lethal poison can be mixed up with (1,4,5,4).
And to cure Heavy Metal poisoning, try (0,0,10,9).

That's all there is to it! Now, if only the game shipped with an instruction manual like this to begin with... :P

 
 
Laura | 1/22/2018  log in to like post

Blush! Blush! Blush! :P Nah, I still don't think I could do it.
 
GimmeCat | 1/22/2018  log in to like post

You're gonna make me blush... :P It really wasn't all that difficult, just a lot of looking up which numbers corresponded to which chemicals. I'm surprised it hasn't been done a long time ago!
 
Laura | 1/22/2018  log in to like post  1

Gosh, you are clever lol. That contraption in C2 has always been a mind-boggle for me!
 
GimmeCat | 1/22/2018  log in to like post  1

I read the script, so, maybe an hour total to figure out all the logic? Then it was just a simple matter of confirming in-game with the help of the science kit.
 
Laura | 1/22/2018  log in to like post  1

Hey, GimmeCat, how long did it take you to work all of this out? :o
 
NornBreeder | 1/21/2018  log in to like post

Thank you! This is amazing.
 
GimmeCat | 1/21/2018  log in to like post

Go right ahead, Layla!
 
Layla | 1/21/2018  log in to like post  1

Hey wow, this is great!!! Would you mind if I made a video covering this? I'll credit you for the info!


downloads
cobs
adoptions
creaturelink
metarooms
breeds
 
gallery
art
wallpaper
screenshots
graphics
promos
sprites
dev
hack shack
script reservations
dev resources
active projects
dev forum
 
community
links
advice
chat
polls
resources
creatchi
 
forum
bookmarks
general
news
help
development
strangeo
survivor
mycaves
log in
register
lost pw
3 online
Namiraja
0renji
Grendel_Man
creatures caves is your #1 resource for the creatures artificial life game series: creatures, creatures 2, creatures 3, docking station, and the upcoming creatures family.

contact    help    privacy policy    terms & conditions    rules    donate    wiki