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How to Convert a C1 SPR File to a C3/DS C16 File   Development   Malkin | 9/19/2014  log in to like post  2

updated9/9/2015
How to convert a C1 SPR file to a C3/DS C16 file, using The One Stop Sprite Workshop and Jagent.

Get The One Stop Sprite Workshop and Jagent.

Choose a SPR file to work with. If it is an official Creatures 1 sprite, then Gameware's general copyright exception applies, but with other sprites, it's a good idea to get the permission of the original COBbler.

Open the SPR file with The One Stop Sprite Workshop. If you navigate to the folder that your sprite is in, but you can't see it, make sure that you check that the "Files of type:" dropdown is showing "Creatures 1 Sprite Files (*.spr)".

You should see a small preview with a black background. Go to File > Save As and choose "Creatures 2 Sprite Files 16 bit format (*.s16)", and save it with a sensible name. Close The One Stop Sprite Workshop.

Open this S16 file with Edos, and you should see the agent itself with a blackish border, without a background. Go to Save and save it with a sensible name, AND the .c16 extension. (For example, saving a lemon sprite as lemon.c16). In addition, you have to use Edos's dropdown option to choose "Files of Type" "Compressed Sprite File (*.c16)".

 

Updated by Malkin on 9/9/2015 - get rid of junk characters (? in a diamond).
 
 
Malkin | 9/19/2014  log in to like post

Glad it helps! :D
 
Nutter | 9/19/2014  log in to like post  1

Fantastic, I needed to know how to do this! Thank you! :D


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