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CCSF 2014 Day 7: CCSF 2020 | Day 7   Freylaverse | 12/1/2020discuss  comment  log in to like post  2

For today's releases, go to!
CCSF 2014 Day 6: CCSF 2020 | Day 6   Freylaverse | 12/1/2020discuss  comment  log in to like post  2

A little late to post this here, my bad. Some life stuff came up yesterday and it's still going on a little bit today.

For today's releases, go to!
CCSF 2014 Day 5: CCSF 2020 | Day 5   Freylaverse | 11/29/2020discuss  1 comment  1  log in to like post  3

For today's releases, go to!
CCSF 2014 Day 4: CCSF 2020 | Day 4   Freylaverse | 11/28/2020discuss  comment  log in to like post  5

For today's releases, go to!
CCSF 2014 Day 3: CCSF 2020 | Day 3   Freylaverse | 11/27/2020discuss  1 comment  1  log in to like post  4

Sooo, OwO managed to summon the void today.

As always, for today's releases, go to! But I do recommend checking out today's video because Amaikokonut did a special clip for the release of the SERU Drop Point!
CCSF 2014 Day 2: CCSF 2020 | Day 2   Freylaverse | 11/27/2020discuss  comment  log in to like post  4

Sorry for the delay, I've been doing Thanksgiving stuff with family. [nsmile] Here's day 2 of the CCSF!

If you want to see today's releases, go to!
CCSF 2014 Day 1: CCSF 2020 | Day 1   Freylaverse | 11/25/2020discuss  1 comment  1  log in to like post  5

Watch with me! The CCSF starts at 12 pm CST on this watch page! I'll be in livechat when it starts, so make sure to join me!

If you just want to see today's releases, go to!

And finally, Pixis will be doing a blog series over at Pappus Café!
CCSF 2020 | Announcement 6   Freylaverse | 11/15/2020discuss  comment  log in to like post  1

SUBTITLES CURRENTLY PROCESSING, should be available soon for the hearing-impaired!

Guys, the festival is only 11 days away and I have 8 submissions total. If you have something you're holding onto, PLEASE send it in ASAP!

Festival Start Date: 25 November 2020

Remember to send your submissions to
CCSF 2020 | Announcement 5   Freylaverse | 10/19/2020discuss  1 comment  1  log in to like post  8

SUBTITLES AVAILABLE for the hearing-impaired!

Tentative Festival Start Date: 25 November 2020

Creatures Memes: Send in creatures-related memes to have them featured in the video! You know the drill.
Wolfling Wheel: Suggest events to go on the wheel during the Wolfling Run!
Questions for Steve Grand: Send in any questions you've always wanted to ask Steve Grand but never got around to it and I'll bother him relentlessly until he answers!

Remember to send your submissions to
CCSF 2020 | Announcement 4   Freylaverse | 8/4/2020discuss  6 comments  6  log in to like post  4

SUBTITLES AVAILABLE for the hearing-impaired!

Remember to send your submissions to
Storyteller 1.0!   Malkin | 6/28/2020discuss  comment  log in to like post  4

Zzzzoot has just released Storyteller v1.0, which includes a basic game launcher and the CAOS Tool 2020 v1.0!
Puppeteer Public Release   ylukyun | 6/20/2020discuss  1 comment  1  log in to like post  5

Puppeteer Public ReleaseAmaikokonut has released version 1.1 of Puppeteer, a Java program allowing you to generate graphics of creatures in different poses and with any combination of sprites! Check out this blog post for more info and a link to the GitHub repository.
OpenC2E Version 0.2   Malkin | 6/12/2020discuss  comment  log in to like post  8

OpenC2E Version 0.2Today, the folks over at Openc2e would like to announce a new major milestone release of the OpenC2E engine! Designed to recreate and re-implement the engines of Creatures 1 to Creatures 3, it has been long in the works!

The new version can be found on the Github. People interested (such as C++ programmers) in helping the project should contact the lovely people at the Caos Coding Cave Discord for further details!

Dappled Velvet Norns Released!   Malkin | 5/25/2020discuss  comment  log in to like post  6

Dappled Velvet NornsHey Everyone!

I think some people have already spotted, but for the less eagle eyed, I released the Dappled Velvet Norns today.

I had wanted to include a plant, a critter and a toy in the pack, but the coding on the plant ended up eating lots of my dev time so the critter got left on the cutting room floor.

My goal was to create something with a hint of C2 norn breeds in them, but still fit the visual quality and aesthetic of C3/DS.

The designs for the seed dispenser and the teddy were done by my four year old daughter, I then modelled and rendered them. I am happy to say that she has a growing love for Norns, but she just can't help herself from making eggs until she hits the breed limit.

Anyway, I hope you enjoy them, and feel free to throw any comments or questions my way.

Thanks all!


It is worth noting that I have only been able to test the agents and creatures in the environment they were developed in. If there are any bugs or missing files, please give me a shout!

Kae's Metaroom Survey 2020   Malkin | 5/14/2020discuss  comment  log in to like post  2

Hi there!

I'm Kae (previously Knux Econa or Kaelis Ra) an ooooold school metaroom developer, and gengineer: I was involved with the creation of Mermaid Caves (MMC) and Aquatilis Caverna, as well as the Akatora Norns waaay back when.

I'd like to get some information about people's priorities for metarooms, metaroom themes and features, along with some basic info about what operating system people are using, how much ram they have, and what sort of CPU they have. (Just for some basic information to help with working out what to look at regarding performance requirements, etc)

I'm also working on a metaroom background for the first time in many many years, utilizing blender, so this information will be very helpful. I also plan to make the results available to the community for other metaroom creators as well!

Anyways, here's the link!


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