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CCSF 2020 | Announcement 6   Freylaverse | 11/15/2020discuss  comment  log in to like post  1

SUBTITLES CURRENTLY PROCESSING, should be available soon for the hearing-impaired!

Guys, the festival is only 11 days away and I have 8 submissions total. If you have something you're holding onto, PLEASE send it in ASAP!

Festival Start Date: 25 November 2020

Remember to send your submissions to
CCSF 2020 | Announcement 5   Freylaverse | 10/19/2020discuss  1 comment  1  log in to like post  8

SUBTITLES AVAILABLE for the hearing-impaired!

Tentative Festival Start Date: 25 November 2020

Creatures Memes: Send in creatures-related memes to have them featured in the video! You know the drill.
Wolfling Wheel: Suggest events to go on the wheel during the Wolfling Run!
Questions for Steve Grand: Send in any questions you've always wanted to ask Steve Grand but never got around to it and I'll bother him relentlessly until he answers!

Remember to send your submissions to
CCSF 2020 | Announcement 4   Freylaverse | 8/4/2020discuss  6 comments  6  log in to like post  4

SUBTITLES AVAILABLE for the hearing-impaired!

Remember to send your submissions to
Storyteller 1.0!   Malkin | 6/28/2020discuss  comment  log in to like post  4

Zzzzoot has just released Storyteller v1.0, which includes a basic game launcher and the CAOS Tool 2020 v1.0!
Puppeteer Public Release   ylukyun | 6/20/2020discuss  1 comment  1  log in to like post  5

Puppeteer Public ReleaseAmaikokonut has released version 1.1 of Puppeteer, a Java program allowing you to generate graphics of creatures in different poses and with any combination of sprites! Check out this blog post for more info and a link to the GitHub repository.
OpenC2E Version 0.2   Malkin | 6/12/2020discuss  comment  log in to like post  8

OpenC2E Version 0.2Today, the folks over at Openc2e would like to announce a new major milestone release of the OpenC2E engine! Designed to recreate and re-implement the engines of Creatures 1 to Creatures 3, it has been long in the works!

The new version can be found on the Github. People interested (such as C++ programmers) in helping the project should contact the lovely people at the Caos Coding Cave Discord for further details!

Dappled Velvet Norns Released!   Malkin | 5/25/2020discuss  comment  log in to like post  6

Dappled Velvet NornsHey Everyone!

I think some people have already spotted, but for the less eagle eyed, I released the Dappled Velvet Norns today.

I had wanted to include a plant, a critter and a toy in the pack, but the coding on the plant ended up eating lots of my dev time so the critter got left on the cutting room floor.

My goal was to create something with a hint of C2 norn breeds in them, but still fit the visual quality and aesthetic of C3/DS.

The designs for the seed dispenser and the teddy were done by my four year old daughter, I then modelled and rendered them. I am happy to say that she has a growing love for Norns, but she just can't help herself from making eggs until she hits the breed limit.

Anyway, I hope you enjoy them, and feel free to throw any comments or questions my way.

Thanks all!


It is worth noting that I have only been able to test the agents and creatures in the environment they were developed in. If there are any bugs or missing files, please give me a shout!

Kae's Metaroom Survey 2020   Malkin | 5/14/2020discuss  comment  log in to like post  2

Hi there!

I'm Kae (previously Knux Econa or Kaelis Ra) an ooooold school metaroom developer, and gengineer: I was involved with the creation of Mermaid Caves (MMC) and Aquatilis Caverna, as well as the Akatora Norns waaay back when.

I'd like to get some information about people's priorities for metarooms, metaroom themes and features, along with some basic info about what operating system people are using, how much ram they have, and what sort of CPU they have. (Just for some basic information to help with working out what to look at regarding performance requirements, etc)

I'm also working on a metaroom background for the first time in many many years, utilizing blender, so this information will be very helpful. I also plan to make the results available to the community for other metaroom creators as well!

Anyways, here's the link!

CCSF 2020 | Announcement 3   Freylaverse | 5/5/2020discuss  comment  log in to like post  3

Click HERE to vote on date and theme! Subtitles available for the hearing-impaired!
Creatures on iPad/iPhone/Android devices   Malkin | 4/20/2020discuss  1 comment  1  log in to like post  8

Tutorials are now available at for running Docking Station on Android and iOS devices!
A familiar desert...   Vermidia | 4/20/2020discuss  comment  log in to like post  6

A familiar desert...Might have just gotten a bit of an overhaul, improving the sustainability of the ecosystem and adding new features to some older critters...
CCSF 2020 | Announcement 2   Freylaverse | 4/14/2020discuss  5 comments  5  log in to like post  4

Click HERE to enter a norn for the run! Subtitles available for the hearing-impaired!
CCSF 2020 | Announcement   Freylaverse | 3/24/2020discuss  comment  log in to like post  6

Thank you so much for voting for me once again! I'll do my best to do a good job this year!
Click HERE to fill out the first Wolfling Run poll!

If the embedded video doesn't work, click HERE to watch it. There are subtitles for the hearing-impaired!
CCSF 2020   Freylaverse | 3/9/2020discuss  comment  log in to like post  4

CCSF 2020Coordinator Election, Theme, and Event Ideas

Alrighty, the nominations poll has been up for two weeks, so now it's time for the official coordinator vote! In addition, you can suggest theme and event ideas! Take the survey here!

If you already have submissions, send them in to !
NOTE: This does not mean the festival will necessarily be held in November. All that means is and were both taken, and the last two festivals were in November.
Community Pages Fixed   Rascii | 3/5/2020discuss  comment  log in to like post  6

The pages in the Community section have been repaired. You can now post links, polls and resource articles, and also edit resource articles.

Please let me know if you still encounter any issues. I'm hoping to make more progress around the rest of the site this month.

Thanks for your patience. :)

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