CaptCharlie82 wrote:
I started a C3/DS game with a very limited genetic pool (I believe I had 2 male norns and one female, all of different breeds). This has resulted in some very cool coat patterns and, due to the inclusion of an Emerald Norn, slightly bizarre proportions in a few.
The weirdest mutation(?) I've seen so far is that I have a little tiny guy right now who apparently has no neck. You can see this when he is walking left or right. You can see his body and head, and between them, the background of the room he's in. This doesn't seem to harm him in any way (he can talk, seems able to eat, etc) but it looks silly. He's currently one of my favorites.
That no neck thing
Is not related to mutation,but rather tied to the sprites and its att files (skeleton) of the C2 converted breeds:
Emerald, Hebe(Desert) and Pixie Norns.
I allready done a fix patch for it(including fix for C1toDs breeds too). Will be released at some point along with some other stuff I made.
But yeah,thought I point that out