creatures caves welcome, guest
downloads   gallery   dev   community   creatchi   forum   mycaves
bookmarks | search | post new topic
Help Forum
old
Can't set metaroom in Game   
Bifrost

Bifrost
Norway  


  12/14/2016

I'm currently working on the Albian ReGenesis metaroom, trying to set it in the game from the Map Editor. But when I try to do so, I get this error:


Any idea what I'm doing wrong here? The world size has been expanded in the game.

 
Doringo
Lodestar

Doringo
United Kingdom  

 visit Doringo's website: Abacus & Ettinus
  12/14/2016

Have you tried injecting it as an addon before setting it in game?
 
Bifrost

Bifrost
Norway  


  12/14/2016

Cannot execute "dgb: paws"
 
Yomegami
Sanely Insane

Yomegami
United States  
Manager


 visit Yomegami's website: The Realm
  12/14/2016

Did you expand the map in-game first (depending on where the metaroom's located)? If it's outside the default map, you'll need to expand the map by opening the CAOs Command Line (Shift + Ctrl + C) and typing this into it:

mapd 100000 100000


Alternatively, most third-party metarooms expand the map automatically when they're injected (at least, I know mine do).


Never mind, I didn't notice the bit where you said you did. In that case, I don't know what might be happening. Maybe try making sure the Remastered Patch is installed (if you're using Exodus)?


~ The Realm ~
D.L. Yomegami's Creatures Blog


 
Bifrost

Bifrost
Norway  


  12/14/2016

Also, in accordance with this guide: http://www.creatures.org.uk/ccsf2006/articles.php?id=17
I've attempted to export the map as an addon. But where the guide suggests the !addon.cos file should read something like

setv game "mapeditortmp" addm 22276 36156 2296 1248 "c2swamp"
mmsc 23424 36780 ""
setv va00 addr game "mapeditortmp" 24367 24461 36475 36478 36612 36615
rtyp va00 0
rmsc 24414 36545 ""
setv game "mapeditortmp_600" va00
setv va00 addr game "mapeditortmp" 24278 24367 36471 36475 36607 36612
rtyp va00 0

The file I get is much, much, MUCH longer. And I have no idea where I'm supposed to replace any text, nor what I'm supposed to do with the .cos file from there either, in order to get this into the game...

I'm using DS only. And I've run the remastered patch.

 
Allekha

Allekha
United States  


  12/14/2016

I'm not sure about the errors you're getting, but it's okay if the cos file is long - it has to individually set each of the rooms in the metaroom and then the doors between them, then delete a bunch of temporary variables.

What do you mean by replace text? You should be able to inject the .cos like any other cos file.

 
Doringo
Lodestar

Doringo
United Kingdom  

 visit Doringo's website: Abacus & Ettinus
  12/14/2016

The immense length is likely due to the code for all the massive amounts of rooms that are in such a large map, you should be able to find the parts you mentioned with ctrl + f, also .cos files may be injected via CAOS Tool, which is a useful utility that I'd honestly recommend anyone who's getting into creatures development to get, just because it makes testing and debugging less tedious.
 
Bifrost

Bifrost
Norway  


  12/15/2016

I've rewritten the script to look like this, and it appears to be working:

"en-GB"

group DSAG "Albian ReGenesis"
"Agent Type" 0
"Agent Description" "Creatures: Albian ReGenesis."
"Agent Animation String" "0"
"Agent Sprite First Image" 0
"Remove script" "enum X X XXXX kill targ next scrx X X XXXX 1 scrx X X XXXX 2"
"Script Count" 1
"Script 1" @ "!regenesis.cos"
"Dependency Count" 1
"Dependency 1" "ReGenesis2016.bmp"
"Dependency Category 1" 6

inline FILE "ReGenesis2016.bmp" "ReGenesis2016.bmp"




However, after injection, I have no idea how to actually get to the room. None of the tutorials I can find tell me this.

 
Bifrost

Bifrost
Norway  


  12/15/2016

Also, after a seemingly successful injection of the world (which I don't know how to access), I often get the following error:

Sorry, the injection of this agent failed. Please contact the author for further assistance.

Script 1 failed to set room type ... 9 88819 88947 88947 @ rtyp va00 0 rmsc 70898 88883 " ...


I've validated the map in the Map Editor, and it says everything is fine.

 
Doringo
Lodestar

Doringo
United Kingdom  

 visit Doringo's website: Abacus & Ettinus
  12/15/2016

A really dumb (but really useful) strat I try to do is to find a coordinate in the map editor in the metaroom that a thing can be in, I get either a norn or a DS camera and I put my hand over it and I use the mvsf/mvto and hots commands to move the object into the metaroom, and then I either follow the norn or I use the camera teleport button.

Still I dunno why Set Metaroom Ingame wouldn't be working, back when I was mapping that it worked every time I used it when I was testing it.

 
Allekha

Allekha
United States  


  12/15/2016

Use CMRA to get into the room - CMRA (x coordinate in your room) (y coordinate in your room) 0.
 
Bifrost

Bifrost
Norway  


  12/16/2016

I'm stuck. The injections sometimes appears to be working, but most of the times the Sorry, the injection of this agent failed. Please contact the author for further assistance.

Script 1 failed to set room type ... 9 88819 88947 88947 @ rtyp va00 0 rmsc 70898 88883 " ... error appears. And when I try cmra 85850 85950 0 (which are central coordinates in the world, as I can find them in the map editor, it tells me that it "Failed to get meta room location".

 


downloads
cobs
adoptions
creaturelink
metarooms
breeds
 
gallery
art
wallpaper
screenshots
graphics
promos
sprites
dev
hack shack
script reservations
dev resources
active projects
dev forum
 
community
links
advice
chat
polls
resources
creatchi
 
forum
bookmarks
general
news
help
development
strangeo
survivor
mycaves
log in
register
lost pw
0 online
creatures caves is your #1 resource for the creatures artificial life game series: creatures, creatures 2, creatures 3, docking station, and the upcoming creatures family.

contact    help    privacy policy    terms & conditions    rules    donate    wiki