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Making My First Mod?   
Ashkitty

Ashkitty



  6/25/2009

Okayso.. um.. I know not everyone here likes me. But I don't have anywhere else to put this. I don't think I'll be able to do it all by myself; I would at least need some encouragement and answers to questions I can't find answered anywhere else.

I'm thinking about making a mod. Well actually, I'm pretty intent on doing it, I'm just not sure what.

As I said in the Thread of Doom, I'm considering a critter. Maybe a fairy/dragonfly cat/ferret/fox type thing. I've done some crappy concept sketches but I'm not happy with them yet, and still haven't decided on what, besides cute, my critter would be.

As for behavior, I want it to fly in little swarms, be edible and healthy to creatures, have a full life/breed/death cycle, and to quote myself before..

"Ideally I want to make one that Rainbows like the sharks do, because I LOVE breeding sharks for colours (when I can, it's hard o_o). But I don't know if those sharks have like 9238902 sprites, or just some weird colour changing code that the game does. Do you have any idea?"

If that isn't possible, it'd be pretty easy to just make it three or five colours though, and that would be fine too. :)

Now that's what I REALLY want to do. But, before that, i want to make something I CAN do, first. Something relatively simple in the scheme of things, like food.

Critters do actually eat, yes? so I was thinking, perhaps, at first I could do a bush that produces food, which would probably end up being the "critter thing" food source.

Does anyone have any idea of what kind of fruit might be good? Any plant types you want to see? Or general suggestions?

Hopefully I'll be posting sketches that don't suck soon.

edit to add: Oh! I just wanted to say, also, that I know caos is hard, but I've been reading several tutorials and I think I've been able to significantly wrap my mind around them, at least the simple ones. I might try making CL's tutorial cheese tonight just to get in the swing of things with this code. I like code. Code is so... frustratingly fun. :3

 
Ghosthande
Prodigal Sock

Ghosthande


 visit Ghosthande's website: Breeders Beware
  6/25/2009

The sharklings change tint instead of using multiple sets of sprites--same with the Bramboo, and not really that different from how Creatures use tints. Which is probably the better way to do it, if you just want different tints and not different patterns, because if this is a flying + walking critter making all that in multiple colors would be a nightmare.

There's a Basic Plant Script tutorial over at the Creatures Wiki you would probably find useful. I don't *think* it talks about fruiting plants but it goes over pretty much everything else.



 
Ashkitty

Ashkitty



  6/25/2009

Oh thank you!

I did figure that the sharkies had a special tint thing going on, and I'm not surprised to hear it's related to bramboo (which i forgot about entirely, heh) and sort-of creatures.

I actually haven't decided if "it's" walking/flying or just flying. Just one, or the other really, means more sprites and smoother animation in general, but now that it's pointed out, unless I make it a specific feature that they only land when they die and never touch the ground their whole.. .. lives.. hey. I like that idea. Ooo.

Well, we'll see. My other creature idea is a simple cat or guard-like dog that paces back and forth, sits, and in case of the dog, pants/wags when pushed.

But ideas are cheap! I'll go have a look at that wiki tutorial.

 
Malkin

Malkin

Manager


 visit Malkin's website: Malkin's page at CWiki
  6/25/2009

There's a whole bunch of tutorials in the tutorial sticky, one which could prove particularly useful is the CCSF 06 metaroom tutorial, which talks about a basic critter.

My TCR Norns
 


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