General Forum |
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c12ds metaroom speed-up agents | |
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vianova
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12/12/2006 | |
Hey. New here! And to the creatures community entirely, I guess.
I downloaded the (wonderful, amazing) c12ds metaroom a few days ago. And then I realized my computer is sorely in need of updating. So, I checked a bunch of forums and websites, trying to find a way to speed it up.
And came up empty, for the most part, aside from the knowledge that I was not the only one having this problem.
Luckily, I'm hardheaded.
And so I made an agent to speed up c12ds, for people like me.
Well, agents. I made two - One removes the sea life and birds only and the other removes sea life, birds, the wall clocks, the fish bowl, hooch and the stills, the butterflies, and the c1 toolbar.
And by "made", I really mean "rigged up using code from the c12ds agent itself using the basic idea of a DS extras remover agent that apparently came from the creatures mainframe".
The Point:
I have agent files that speed up the c12ds metaroom:
c12dscritterkiller patch
c12dsspeed patch
I need beta testers and a file host. Provided I can get permission from the creators of c12ds, of course.
=^_^=
--ViaNova
--ViaNova |
Symia
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12/13/2006 | |
Well, I can't really beta test for you... But I can tell you that this is indeed a great idea!
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vianova
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12/13/2006 | |
Thanks. ^^; I hope it'll be useful to someone.
--ViaNova |
KC11
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12/13/2006 | |
I will take the risk of beta taker!
Do these patches have a form of "remove script"? Like to put the critters/agents back? Or do you just reinstall C12DS?
Do not upset the ugly worm, lest it be a dragon in disguise. (>oo)>
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Symia
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12/14/2006 | |
Ooooo, KC11, risky....
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KC11
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12/14/2006 | |
I just want to be one of the first to get this agent...
I guess you could just readd them with the already-provided injectors on C12DS. No need for "remove"(readd?) script.
Do not upset the ugly worm, lest it be a dragon in disguise. (>oo)>
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Symia
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12/15/2006 | |
C12DS.... I likes that!
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Wup
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12/16/2006 | |
Me likes it too! But my compy's really fast, so I don't have to worry about these patches.
ps. I haven't played Monster Raannnrrrnnchhdoggy |
Symia
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12/16/2006 | |
...Anyways.... I would like to download those agents-- if you make them (and if KC11's test comes out nicely ).
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vianova
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12/17/2006 | |
Sure! ^_^
(Sorry. I had finals, so I got delayed a couple of days on posting again.)
TreeSprite's agreed to host the downloads. (yay! nice people!!) I'll post a link as soon as it's up!
--ViaNova |
Symia
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12/17/2006 | |
Goody!
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Wup
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12/18/2006 | |
Yay!
ps. I haven't played Monster Raannnrrrnnchhdoggy |
ElasticMuffin
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12/22/2006 | |
I am not a creator of c12ds, but I was involved in the team. I can try to poke lacota or Clucky to this thread next chance I get if you like.
The Creature Repository / Eem Labs
My Creatures download archive (Bibbleworld, C12DS, and more) |
Shadowveil
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12/22/2006 | |
Clucky's seen it . Lacota proves more elusive. |
Symia
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12/23/2006 | |
...I seriously have no Idea what you are talking about, truly. I even read the thread in the gameware forum and I have no Idea who Clucky and lacota are.
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ElasticMuffin
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12/24/2006 | |
Look lacota and Clucky up on the Creatures Wiki. Lacota was one of the idea people for the project and the main coordinator for the project, and Clucky was the lead programmer that did a great deal of the work.
The Creature Repository / Eem Labs
My Creatures download archive (Bibbleworld, C12DS, and more) |
Symia
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12/24/2006 | |
Aah.
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