creatures caves welcome, guest
downloads   gallery   dev   community   creatchi   forum   mycaves
bookmarks | search | post new topic
General Forum
old
C2 Wolfling Runs with TheDrunkenNorn!   1 | 2 | ... | 6 | 7 | 8 | ... | 15 | 16
GimmeCat

GimmeCat



  10/24/2016

Venithil wrote:

Interesting piece of information : It is super fortunate you are using the Meat Vine as the primary food source. In my experience so far it is the second (or arguably the first because it self-replenishes) most effective food cob created (though seriously my C2 norns basically have full tummies because of GimmeCat and Monika Darwin).



*Beams with pride*

That was a lovely and unexpected thing to read. Glad that cob's proving so useful! :)

 
Venithil

Venithil



  10/24/2016

The strawberries and water fountains are cool, too!

Only issue I have with the Meat Vine is that it seems to end up teaching Norns that the 'push' action works for all food (which is only true for some of the foods, like mushrooms). Maybe it's just my Norns being confused, but if you reward your Norns too much for eating off of Meat Vines they seem to forget how to properly eat the pick-up foor types.

Although since it provides all three basic food sources it's not a tragedy. Plus, like I said, it's essentially the perfect food to transform my Norns into decent-good breeders.


Next time I'll sum up on some things TheDrunkenNorn said about my Kannovas, but out of curiosity, did you ever try to make one of those with Hive Mind Ettins? I haven't seen any ettin-based runs by you. Although, in my game HM Ettins are weird in that their brain structure shows up differently in the Neuroscience kit depending on whether or not I have the Ettin/Grendel control applet at the time, and because I can only use a limited number of sprited breeds per play before the game fails me, I didn't get to play with them yet, but it seems like some people thought they acted smart.


I document some of my playthroughs in a blog-style fashion with comments enabled. I may just change them into a blog, but if you're interested in reading such things beforehand, feel free!
 
Venithil

Venithil



  10/24/2016

My apologies for the double post, but I wanted to respond specifically to some stuff that TheDrunkenNorn said over this topic and about my breed in particular.

Please note that this post will only contain my own experiences and theories, and can potentially be wrong at any point or describe something that differs from your experience.

On NS :

TheDrunkenNorn wrote:
To update you guys on the run, it has been 1 hour and only one Norn has been born. Most of the Norns are Adults now, so this puzzles me a bit. It is as if they don't breed as much as other Norn variants.



They don't. I don't know how the creator managed to do it, but Nova Subterras are not social creatures. Most Norn breeds are fascinated by the other sentients in C2 (other Norns in particular), but Nova Subterras have trouble *perceiving* them. It's the reason they cannot breed by themselves - you have to TEACH them to do it - making them the worst of the more popular custom breeds to use in a pure wolfling run.

There is one exception : Norns hatched close to one another who managed to stay together almost always until they're able to breed will occasionally kisspop on their own. Frankly, YOU GOT LUCKY with that one child.

Puddini wrote:
Maybe you should try out the Diverse Diet Kannovas?


URGH HOW COME I DIDN’T KNOW OF THIS
Though gotta remember more genes doesn’t mean better Norns. One wrong move, and a very important gene can get deleted in a child… So maybe I was better off basing my breed on regular Kannovas.

TheDrunkenNorn wrote:

These Norns suffer from "I'm not going to sleep no matter how unhappy it makes me!" syndrome. I've refrained from installing the Sleep Update, yet they still like to walk around like half-asleep zombie bachelors. Get some shut-eye, guys!

THIS is how bad the Norns' restlessness gets underground. That is the current status of every Norn present in this world. Click this.



Norns are really bad at sleeping in the presence of other Norns. It’s the one thing Kannovas and N. Subterras seem to do better than regular breeds or Cannys. Although, my experience with Kannova sleeping was… wacky. They’re basically either lunatics (keep standing up and/or attempting to do actions when supposedly sleeping, thus gaining no benefits), powernappers (lay down frequently for 1-15 seconds), or good sleepers. In Subterras, it seems partially related to the “Other Norns are barely even there” issues they have. This is part of the reason why so many Norn types end up unhappy and bad at taking care of their needs in Wolfling runs.
I wish Norns had introvertic and extravertic phase moods to balance things off…

TheDrunkenNorn wrote:

There are eggs everywhere, to the point that Wolf Control has crashed already. Here is how well they are doing.


:D Basically you just got an answer to why anyone would make a breed that has a harder (or rather, circumstantially harder) time reproducing! ^.^

TheDrunkenNorn wrote:
It's in the middle of spring, and I see a considerable bit of them shaking. Huh.


The weather in C2 is really weird. It feels like the temperature can randomly vary by a huge number even within the same season.

And now we’re finally down to my breed! ^.^

TheDrunkenNorn wrote:
So far from what I can gather these Norns love to explore. Within 5 minutes of the run, they've spread out across the entire game world. Secondly, they moonwalk like nobody's business; I've seen them walk backwards multiple times. Huh.


That's basically one of two things where Nova Subterra arguably top Canny Norns. I'm glad my work on Kannovas and Ettina's work in creating them (credit where it's due) did actually seem to improve on traveling compared to Cannies.
The moonwalk is one of two ‘retreat’ animations – Norns either do that, or they run away with their arms outstretched, usually. The likely reason was one of the anti-wallbonking genes I’ve included.
If you ever ran Cannies with JayD’s modifications you might’ve seen that! I did incorporate a much gentler version. Regrettably while JayD’s version works for Cannies – they bump a wall, retreat from a wall, and forget it existed – activating this gene too early and giving it too big of a reward in Nova Subterra and Kannova is devastatingly bad. Once they realize they get rewarded for bumping a wall and retreating from it, they actually decide to bump a wall. Occasionally (oddly, I think it is related to Norn names and how they pronounce some words), a Norn will go a step further. They’ll start perceiving themselves as the source of pain they’re getting from wallbonking, and attempt stopping and hitting actions on themselves while still wallbonking (“Felicia stop Felicia” was something that came up in testing more than I care to admit).
So I dampened the gene’s reward, made it activate late, and focused on other ways to make them wallbonk less. But you can still see them do that (moonwalk away), since they get positive reinforcement from retreating from a wall they’ve hit.

TheDrunkenNorn wrote:


1) I observed some of the elderly Norns instructing their own on proper use of language. Unlike most of the attempts however, they actually attempted to teach their young, saying words multiple times so that they could pick it up. Cool observation I made.

2) I've learned from Malkin that the type of Kannova Venterra Norn I'm breeding is less prone to pregnancy and needs fat to breed. Apparently, the 'altered' breed is a more difficult breed (Why would they make Norns harder to deal with???).

They love the area around the volcano, and they basically live there.

3) From what I can tell, they survive just as well as most Kannova Norns, but do much better than Nova Subterra. This isn't saying much, considering that Nova Subterra Norns are garbage, but I'm a bit impressed that they are actually doing really well for a fairly recent project. However, I also note that the developers made them -harder- to breed. Finally, I'm noticing that overall, Akamai Canny Norns have a much better quality of life than these Norns, taking care of their needs much more effectively than Kannova Venterra (Altered Breed).
_____________________________________________________________________________________________________________
4) Good things about Kannova Venterra Altered Breed (from MY personal observations):

They like to go left instead of right, and gravitate that way. This is interesting, as most Norns I've seen gravitate right.

They seem to explore much more than typical Norns, even Akamai Canny ones.

They are better than Nova Subterra Norns.

They are more interesting than Kannova Norns
_____________________________________________________________________________________________________________
5) Bad things about Kannova Venterra Altered Breed (from MY personal observations):

They are still not a superior breed, being dwarfed in ability to take care of their needs by the Akamai Canny master race.

The Altered Breed for them is actually harder to breed, which boggles my mind.

_____________________________________________________________________________________________________________

6) I absolutely recommend this breed to anyone who wants a different Creatures 2 experience. They're fairly plain, proving themselves to be no better than Kannova Norns, but they're interesting, and they bring a tiny bit of freshness and uniqueness with them. I can imagine left versus right gang wars, where Creatures 2 fans fight in the streets with bats and 9mm Pistols aimed sideways about whether or not the left or right direction is the superior direction for a Norn to gravitate towards. Also, if you don't restrict these Norns, they'll be everywhere. They're pretty good at exploring, and I haven't seen any get stuck in a place for long.

This Wolfling Run is completed. Not out of being finished; oh no. I'm going to be trying out the other version of Kannova Venterra Norn too! And... to be honest, I don't want to spend 2 full-length Wolfling Runs playing the game with the two same breeds.

So, I'll see you all next time, when I'll be making another Wolfling Run on basically the exact same breed! [nlaugh]



1) I’m not exactly sure if the genes I implemented would help Norns with that, but the reason why I don’t think either of the Kannova Venterra breeds is particularly good for a Wolfling run is also part of the reason that makes the Regular Breed [Altered breed also has this, but their special-ness lies in metabolism] different compared to Ettina’s ‘regular’ Kannovas. These Norns have family instincts. Parents get less stressed around their children, children get a lot of extra bonuses from positive interactions with parents, siblings can form amazingly good or very slap-happy relationships more easily (and also presence of siblings makes them less bored), and first and foremost… While in the Altered Breed I had less time to calibrate this, I made sure child-parent pairings were VERY unlikely to happen, out of several angles. Basically presence of parents or children is a dampener on sex drive of these Norns, which while good to people who raise Norns, is actually a disadvantage in Wolfling Runs since the Norns will only breed efficiently when away from their parents/children or when their parents pass away.

2) Let me clarify that I think every way of playing Creatures (including 2), is valid (though in 2 you may need those smarter breeds, seriously). From handrising to feral to wolfling runs, all the way down to actual creature torture. From my experience with Nova Subterra, I would not recommend this breed to anyone who isn’t a carebear who looks after their Norns, because you literally have to tell them to breed, but I would recommend them to people with that attitude, because they can flourish under it (believe it or not, my favorite Norn ever was a Nova Subterra, although she never bred, and I have to specify I still have limited experience with Cannies).

Kannova Venterra and its Altered Breed in particular is more geared to people who hand-raise some of their Norns as well, or don’t want huge populations to watch over in feral runs. The Altered Breed was supposed to mimic the actually frequent survival strategy where beings only breed prolifically when in presence of plenty of supplies. Not everything went just the way I wanted, but I actually succeeded there. The curious after-effect is that, assuming they manage to overcome these ‘parents make me less likely to breed’ limitation I mentioned above, they may actually end up better breeders than the regular breed in a world where Meat Vines are the chief source of food, because a Youth+ female’s breedable period can get quite a bit longer. I am glad they’re not absolute c*ap at a Wolfling Run, but you may occasionally have trouble passing from generation to generation easily. Thankfully, the pheromones only seem to be detected from beings that are currently fertile, so babies and the elderly may not induce such a drastic decrease.

3) I freely concede! As a newcomer and a person late to the party with Creatures 2, I did choose Kannovas for this project due to a particular trait they have, you see. I didn’t know if there was a lot of bias in the community towards one or the other breed (only knowing that, yes, playing without Cannies or N.S. was not wise), but I learned Kannovas can actually breed with Cannies and produce offspring that doesn’t end up useless. And I tested it. And it’s true. A Kannova (Or Kannova Venterra, regular breed) / Canny (don’t know about Akamai Canny) child usually ends up fully valid, with one set of brainlobes or the other (so they’re either Kannova or Canny). Essentially I chose Kannovas trying to improve on them rather than create the smartest breed, and to allow these improvements (particularly family instincts, and the resistance to a single toxin I chose for them to be resistant to) to be passed on whatever someone’s favorite breed was!

Also I wish I had screenshots and/or an exported version of the norn in question, but a hybrid that passes Kannova Venterra pigment and pigment bleed colors onto Simonia’s Spotted (JayD modified Cannies) Norns gets some ultra pretty dark purple/violet and blue hues.

4) I believe this is because of how I set up the anti wallbonking genes. Young Norns will spend a lot of their early life bashing their skulls against the right side of the incubator, or later the side of the volcano entrance (assuming you have a bridge over the Pond of Norn Doom). In Kannova Venterra the instinct encourages them to start going left if they hit a wall when they’re going right. This ends up partially translating to them slightly preferring the left direction, though it’s not noticeable as much in hand-raised Norns.

5) I freely admit I can’t ever hope to beat Akamai Cannies with this breed, especially since my knowledge of brain genetics is still very small (I only started playing in the late summer this year). Heck, I probably can’t hope to ever beat them! But that wasn’t the goal I set out with, so I’m fine with that.
As for the breeding part, well, like I said, the number of eggs, and the parent/child breeding are often seen as a flaw by people who hand-raise their Norns. As a fan of wolfling runs, it’s obviously a detriment for you and I understand that!

6) Thank you for the kind words. Now, I’m fairly interested if the regular breed won’t actually fare worse on Meat Vine-only diet than the Altered breed in the long run. Certainly not in the short run; the altered breed is VERY bad at breeding in adolescence.



Now, one last word about the Nova Subterra : Compared to my breed, those require a LOT more hands-on care, which my breed already can use plenty of. But, unlike regular norns, Nova Subterras can actually be rewarding with that hands-on care (my favorite NS remained quite sane and smart all through her 5 hours, 20 minutes of natural lifespan), and that's where their 'improvement' lies. They could never hope to be better at a wolfling run than the Cannies! But they can be fun and rewarding in their own ways.


I document some of my playthroughs in a blog-style fashion with comments enabled. I may just change them into a blog, but if you're interested in reading such things beforehand, feel free!
 
TheDrunkenNorn

TheDrunkenNorn


 visit TheDrunkenNorn's website:
  10/25/2016

♦ Reply to Feedback ♦

@Venithil

I've never had a creator of a breed actually come and read my review/series! I'm ecstatic! :D :D :D :D

You've posted the largest group of messages on my Wolfling Run posts, which has definitely garnered my attention. Your posts are more in-depth than even my own on the topic! That's awesome, and I want you to know that I really appreciate your input.

I have not played Hive-Mind Ettins, but that sounds like the coolest thing possibly ever. I would love to play with them.

Your breed is super fun. It sounds like a ton of effort was put into making sure that they were an interesting breed, and overall, they're a very fun breed to put into Wolfling Runs (No matter how 'not suited' for it they are, by design).

From the way it sounds, it seems that the Regular Breed may be more of the same. I'd like to ask you Venithil; would you rather I have a Wolfling Run continuing to review the Kannova Venterras, or would it be more interesting to move on to something like the Hivemind Ettins? I will leave it up to you.

Quick Apology to Nova Subterra: Something that Venithil pointed out is that Nova Subterras are bad... for Wolfling Runs. Just remember that any negative things that I say on the breed are strictly from the perspective of someone who runs Wolfling Runs; I gave up hand-holding playthroughs long ago, at least for this series. Some day, I may come back to Creatures 2 and play it a different way, but that would be for a different forum post. Anyway... Nova Subterras are garbage and terrible; at Wolfling Runs. I've been a bit too general on calling them terrible. I feel that elaboration may be necessary, as I have been very militant against the breed (mostly as a running joke in the series). The moral is that readers may want to take the things said in this series with a grain of salt, as many of the 'insults' presented by me are for humor, rather than hatred. My hatred only stems from Creatures 2 being frustrating to emulate :D.

Oh... so the reason that the underground run did so poorly was because the Norns were too close to each other! Very interesting.

Anyway... thank you for your input, and I hope that you enjoyed reading my experience with your awesome breed. Take care, and I await your response. ^-^

@GimmeCat All hail the Meat Vine. Meat Vine is our new god; cast away the shackles of the great Shee. All hail the mighty Meat Vine, savior of Norns!


That cute little bugger in my avatar is <UnNamed> from my Creatures 2 Wolfling Runs! Click here if you'd like to know more.
 
Venithil

Venithil



  10/25/2016

No worries, I'm pretty excited someone other than me tried them, myself! Thanks to a chat with GimmeCat I also checked up on some of the Norns' basic instincts and identified part of the source of Akamai Canny superiority : They reworked virtually all of the Norn's base instincts and carefully went over them.

To put things in perspective : When a Norn of any breed from base to JayD Canny and Nova Subterra on both fronts (and both base Kannova and current version of my breed) is hungry, it does receive a high reward for eating (roughly 85-90% max). However, when a Norn is hungry, it also receives 50% max reward for pushing or pulling ANY object. While pushing objects makes sense (mushrooms and some food combs accept that to be eaten, plants give up fruit, and dispensers dispense food), pulling any object is literally worthless for them in that state. A Norn gets rewarded over half as much (and, by extension, dreams about doing it over half as much) for TRYING TO PULL A CLOUD as it does for actually eating stuff when hungry. It also explains the Norns' suicidal lack of ability to tear apart from one another and eat, as they literally get rewarded for social interactions when hungry!

Akamai Canny is the first breed to fix that, it seems! But it also means I can still significantly improve my breed without getting into brain genetics, which I literally know nothing of. While I may have the time to implement those genetic changes, I definitely won't have much time to test them, so you might as well hold back on the regular breed (as it shouldn't prove that much better at a wolfling run than the altered breed with the MeatVine) to see if I'll be able to incorporate such changes, and try these HiveMind Ettins.

I won't ask you to check if my anti-parent+child-breeding instincts worked on the altered breed as that's a lot of tracking, but if you could PM me the info on whether the 1st and 2nd generation females died significantly more often/easily than males of these generations and check for levels of adipose tissue in females, I'd be grateful.





Once I alter the base instincts in a way that works from that state, I'll try comiling those and a version of anti-wallbonking that works on Boney Grendel's brains and maybe produce the smartest Grendel even without the extra brainlobes - as far as I know there's no actual true Canny Grendels yet, except for straight-up clones of Norn breeds with the species changed. One I've done that too I'll probably stop or at least pause on making C2 genetic breeds, as it's the buggiest child of the series and few people play it these days.






I document some of my playthroughs in a blog-style fashion with comments enabled. I may just change them into a blog, but if you're interested in reading such things beforehand, feel free!
 
Brynn

Brynn



  10/25/2016

I'm not OP, but I would still like to say hello Venithil, and thank you for elaborating on your breed! I was looking forward to playing with your Venterras, but Windows 10 happened. RIP my worlds.

(the "reward for pull = norns pulling clouds" thing explains so much. my wolfing runs were filled with the little guys obsessed with the weather.)

 
Venithil

Venithil



  10/26/2016

The later the Windows, the less backwards compatibility...
RIP C2 for now.

But yes, it does seem correct that Norns were getting too many direct sources of rewards for things that would not actually satisfy their needs.
I didn't want to rip off Akamai Cannies, especially given the fact my testing already proved not all things that work for Cannies will work for Kannovas and N. Subterras, so I've started making some changes geared towards improvement for my Norns. It'll take some time for me to give these to both variants and to produce eggs files, however.


- Several reward sources have been dampened to prevent (insert-number-of-hours) stupidity syndrome. I.E. The rewards for eating ANYTHING when hungry has been decreased compared to rewards for eating food and fruit when hungry. Reward for pushing objects when hungry has been decreased, but preserved to allow fruitful interactions with mushrooms, certain COBs, fruits, and dispensers.

- Creatures were more encouraged to pull than push things when bored (136 reward vs 139 reward); this has been reversed (141 reward vs 123 reward, out of 255).

- Several instincts were completely remade, i.e. no longer do creatures get reward for pulling on ANYTHING when hungry. They specifically get a reward for getting (picking up) things from the food group when hungry.

- In general, new genetics will favor the 'push' action except in certain cases. Creatures will be encouraged to pull lifts and teleports when feeling overcrowded, for example. This will lead to them preferring to go down rather than up except when lonely or crowded. 'Rest' and 'eat' actions should also be chosen by Norns more frequently.

- A total of 18 new genes has been introduced. These mostly have to do with sleeping and eating instincts and stimuli, i.e. they encourage bored, sad Norns to push toys, discourage approaching other creatures when sleepy or pushing them when hungry, encourage eating roots, pushing/eating drinks, improve likelihood of sleeping, and promote usage of lifts and teleports if crowded or lonely. It also discourages dropping food when told to eat it and adds to fruit-eating instinct at later ages (this may be personal issue, but my Norns seemed to completely abandon fruit-eating at later ages).

I'll upload the breed genetics and eggs to a new folder when all the versions of the breed have been properly updated. Do note I won't have much time to test these changes, however, so completely overwriting the previous breed is not advised.

Also, this 'improved' breed may be less crossable with other breeds because of difference in the number of genes (those can lead to genetic deletions). I.E. Base Venterras have 835 genes, Altered Breed has 842, Altered Breed with these changes has 860 and Akamai Canny has 820.

Ps. By the way, did you know (Original and several improved) Norns have no way of associating the sleeping drive with the resting action outside of lifts? They rest when tired, but aren't particularly more inclined to rest when sleepy.


I document some of my playthroughs in a blog-style fashion with comments enabled. I may just change them into a blog, but if you're interested in reading such things beforehand, feel free!
 
TheDrunkenNorn

TheDrunkenNorn


 visit TheDrunkenNorn's website:
  10/26/2016

♦ Reply to Feedback ♦

Venithil, please tell me when your fixes are complete. You sound like you're making an amazing breed, and I would love to feature it again when it is finished.

Next time: Hive Mind Ettins, a breed I have never heard of, and have not researched at all!


That cute little bugger in my avatar is <UnNamed> from my Creatures 2 Wolfling Runs! Click here if you'd like to know more.
 
TheDrunkenNorn

TheDrunkenNorn


 visit TheDrunkenNorn's website:
  10/27/2016

Okay, so I read the readme for these guys so I wouldn't be COMPLETELY confused:

They're a matriarchal society, where the female Ettins are queens, while the males are considered 'drones'. This is already oozing with coolness (And not in a Politically Correct way, in a "this is super interesting" way).

The Females are pink, while the males are blue. They communicate through pheromones (Which means some advanced communication!) and they are apparently very intelligent.

This is one of the most interesting Wolfling Runs I've had so far, and I'm -very- curious as to how it goes.

P.S. yes mom I know what I am doing yes mom I'll inject the 'everyone can breed' cob this time yes mooooom.

8) I'll see you guys after the first 6 are imported.

Edit: I can't find the 'Everyone can Breed' cob by Cuff Droppin. I posted a "Lost Download Detectives" request to help solve this. Eek!


That cute little bugger in my avatar is <UnNamed> from my Creatures 2 Wolfling Runs! Click here if you'd like to know more.
 
Brynn

Brynn



  10/27/2016

Not sure if it will work, but there are some tools on AmberCreatures that might do the trick! The first download includes a breeding cob.
 
Venithil

Venithil



  10/27/2016  1

I could never find the 'everyone can breed' cob, myself, but breedable ettins should do the trick.

Also 'mom' reminds you to not forget to inject their wacky pheromones COB that comes with the hive mind ettins~! :D

... I can't be a mom, I'm a guy.


I document some of my playthroughs in a blog-style fashion with comments enabled. I may just change them into a blog, but if you're interested in reading such things beforehand, feel free!
 
TheDrunkenNorn

TheDrunkenNorn


 visit TheDrunkenNorn's website:
  10/27/2016

The thing that Brynn linked sounds like it is a COB for base Ettins only. Is there another COB I am unaware of?

That cute little bugger in my avatar is <UnNamed> from my Creatures 2 Wolfling Runs! Click here if you'd like to know more.
 
Allekha

Allekha


 visit Allekha's website: Hello, Robotto blog
  10/27/2016  1

I've used that COB for several Ettin breeds - it just modifies the creature scripts to allow Ettins and/or Grendels to mate. As long as the genome you're using is fertile (whether that's the included one or another breedable Ettin/Grendel genome), it should work fine.
 
TheDrunkenNorn

TheDrunkenNorn


 visit TheDrunkenNorn's website:
  10/27/2016

♦ Reply to Feedback ♦

Thanks Allekha and Brynn, I'll do that. :)


That cute little bugger in my avatar is <UnNamed> from my Creatures 2 Wolfling Runs! Click here if you'd like to know more.
 
TheDrunkenNorn

TheDrunkenNorn


 visit TheDrunkenNorn's website:
  10/27/2016

Big news: The image hosting site that I use to post images in this series (http://postimage.org/) may be getting shut down soon. That means that I may have to re-upload every single image that isn't on Imgur.

Please bear with me if this technical difficulty occurs. I assure you that every dead link will be fixed should the time come. Thank you guys for understanding. ^-^


That cute little bugger in my avatar is <UnNamed> from my Creatures 2 Wolfling Runs! Click here if you'd like to know more.
 
TheDrunkenNorn

TheDrunkenNorn


 visit TheDrunkenNorn's website:
  10/27/2016

_______________________________________________________Hivemind Ettins_______________________________________________________

Welcome friends, to a unique Wolfling Run! Not only does this mark the first Ettin run (The little white creatures that are friendly with Norns and generally keep to themselves), it marks one of the strangest Wolfling Runs I've had yet. As I have previously explained, these Ettins are incredibly unusual, and function off of a sort of 'Hive Mind' matriarchal society. It's going to be great, I hope.

_____________________________________________________________________________________________________________________________
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Map <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
_____________________________________________________________________________________________________________________________

Here is a map of the Hivemind Ettin world.

I've imported the six ettins, and they are absolutely adorable. Like in the readme, males are blue and females (queens) are pink.

First comment: Ettins are less annoying than Norns. The sweeter, less high-pitched sounds make all the difference in the world. They're soothing to listen to, instead of obnoxious.

Also, they stick their tongues out. It's quite endearing to me :3

I will observe them further, and post as they grow. I'm excited!



That cute little bugger in my avatar is <UnNamed> from my Creatures 2 Wolfling Runs! Click here if you'd like to know more.
 
Venithil

Venithil



  10/27/2016

Last time I tried mixing Hive Mind Ettins with my Kannova Venterra (Population terms, not genetically! ) because C2 and C3 gave me an appreciation of Ettins...
But the fact I already had several breeds in the world mixed with the fact their COB can take a lot of memory basically made the world fail everytime 2 or more of them were alive at once, so I had to give up.

I'll still run a world with them sometimes, along with maybe something less prolific.

I wonder how they'll do! They certainly seemed to have far more wallbonking issues than the fully updated breeds including mine, but other than that I heard they were quite smart.


I document some of my playthroughs in a blog-style fashion with comments enabled. I may just change them into a blog, but if you're interested in reading such things beforehand, feel free!
 
TheDrunkenNorn

TheDrunkenNorn


 visit TheDrunkenNorn's website:
  10/27/2016

Hah! Constant error messages shut down this run's world.

I'm going to make a new world and try again. Recycling the world from previous Wolfling Runs isn't a great idea I guess.

I'll import 6 more after setting up the world, and pretend that nothing happened.


That cute little bugger in my avatar is <UnNamed> from my Creatures 2 Wolfling Runs! Click here if you'd like to know more.
 
TheDrunkenNorn

TheDrunkenNorn


 visit TheDrunkenNorn's website:
  10/27/2016

All Ettins have bubble butts.

Hive Mind Ettin Readme  wrote:
When a female reaches adolescence, it becomes a queen. Male drones respond to the queen's needs. Try injecting the Hive-Queen with Anger Increase and watch as the male drones around her become angry themselves.



This is how a large portion of the "Hivemind" comes into play. Thus, not much will happen in this run until one of our Ettins becomes a 'queen'.

Until then, I'll relax to some soothing Ettin sounds. Not having Norns as the breed for once is therapeutic.

I wonder if someone could make a breed with an Akamai Canny Norn with Sunglasses that spouts Duke Nukem soundbytes instead of Norn Bibble. That would be the best.

Other than the significance of the unique breed, they act just like Norns. Unlike Grendels, base Ettins were fairly similar to Norns. They're docile, and sport mostly the same type of AI and traits.

The Hiveminds, however, are very good at taking care of their needs, much like Nova Subterra, Akamai Canny and Kannova Norns. As well, if an Ettin is upset, they don't LOOK upset, which makes all the difference when seeing an unhappy population. They look more disgruntled than sad, which makes me feel a lot less bad about making them fend for themselves. It's all in the sprites!

Aeris here likes to play with Bees. She's been stung several times, but insists on grabbing them from mid-air.


That cute little bugger in my avatar is <UnNamed> from my Creatures 2 Wolfling Runs! Click here if you'd like to know more.
 
TheDrunkenNorn

TheDrunkenNorn


 visit TheDrunkenNorn's website:
  10/27/2016

*Siiiigh*.

It crashed again. This time an 'unexpected file format' error that does not permit me to open the world ever again.

I'm going to try this run one more time before I give up. Constant crashes are a nightmare I remember from the Mernorns; I don't want to repeat that again.

Compatibility with this game is iffy. That's all there is to it.


That cute little bugger in my avatar is <UnNamed> from my Creatures 2 Wolfling Runs! Click here if you'd like to know more.
 
TheDrunkenNorn

TheDrunkenNorn


 visit TheDrunkenNorn's website:
  10/27/2016

Here is a picture of the Ettins. Notice how the males have a unique sprite? It's a sprite that was custom created for this breed. :D I love nothing more in this world than custom breed sprites. It makes Creatures *look* unique, as well as being a unique breed.

The stormclouds in this game are wicked. They occur when a normal cloud flies near the Yggdrasil Tree. When a cloud does come near it, it flies upward into the tree before becoming a storm cloud. It's really odd, and I feel the developers may have intended something else when designing it. Otherwise, it seems like the tree is sucking in clouds, then forming them into stormclouds. Odd.

The bell at the Ettin Temple here is just a huge tease. Neither you nor your Norns are allowed to activate it. When I first played this game, all I could think about was getting to the surface to ring that bell. But, alas, it never happened.


That cute little bugger in my avatar is <UnNamed> from my Creatures 2 Wolfling Runs! Click here if you'd like to know more.
 
TheDrunkenNorn

TheDrunkenNorn


 visit TheDrunkenNorn's website:
  10/27/2016

It crashed again, this time after 30 minutes. Same error message.

I'm just going to move on to the next Wolfling Run now. This is ridiculous. D:

Sorry guys, but the Hivemind Ettins are just not cooperating with me. I hope the next Wolfling Run goes better! [ngrin]


That cute little bugger in my avatar is <UnNamed> from my Creatures 2 Wolfling Runs! Click here if you'd like to know more.
 
Brynn

Brynn



  10/28/2016

The insectoid Hivemind Ettins filled your game with bugs! [weak rimshot]
 
TheDrunkenNorn

TheDrunkenNorn


 visit TheDrunkenNorn's website:
  10/28/2016

♦ Reply to Feedback ♦

@Brynn

[nlaugh] Good one.

I think the reason that these guys were so incompatible was the fact that they're incredibly complex.

2 seperate COBs are required for them to function, and they make changes to the base genomes so radical that even Akamai Canny Norns might wince at the thought. They're really awesome, but they seem to be too awesome for my... $1000... gaming computer... [nsick]

Creatures 2, why... [nquestion]


That cute little bugger in my avatar is <UnNamed> from my Creatures 2 Wolfling Runs! Click here if you'd like to know more.
 
TheDrunkenNorn

TheDrunkenNorn


 visit TheDrunkenNorn's website:
  10/28/2016

♦ Irrelevant to current run ♦


Holy guacamole, CreatureCaves was vandalized! [ndoh]

Link to the details.

I'm incredibly glad that my Wolfling Run series hasn't been ruined; there is NO BACKUP of it yet.

Just to be on the safe side, I will be downloading the HTML files of every web page of this series, in case something does happen.

Scary [ngrimace]

I hope the CreaturesCaves staff doesn't have too much to clean up, and I wish you all the best of luck. I hope that your content is safe, and have a great weekend. ^-^


That cute little bugger in my avatar is <UnNamed> from my Creatures 2 Wolfling Runs! Click here if you'd like to know more.
 
RisenAngel
Sanely Insane

RisenAngel

Manager


 visit RisenAngel's website: The Realm
  10/28/2016

If you didn't already have a plan for your next run, I have a suggestion I've been considering throwing your way for a while.

Some time ago I made some changes to the Akamai Canny genome and posted a set of norns with them. In my own testing I didn't really notice any differences between them and unedited akamai cannies, but I also didn't get a lot of feedback about them.

Since you seem to be an avid C2 player, I figured it'd be worth a shot asking you to put these guys to the test and see if they're really "improved" or not.

No pressure, though. I'm also assuming you haven't tried them already; if you did, I apologize.


~ The Realm ~
Risen Angel's Creatures Blog


 
TheDrunkenNorn

TheDrunkenNorn


 visit TheDrunkenNorn's website:
  10/28/2016

@Grendel_Man

Akamai Canny?

I'll do it. 8)

I absolutely love the Breed, and an 'Improved' version of this breed is spectacular.

One thing that I can see is that there are major changes, but they aren't quite so obvious. Without bringing literal scientific method and compare-and-contrast tactics into the fold, I'm not sure how accurate a comparison of the two would be just by the naked eye... though I could be wrong.

tl;dr: if there are any super awesome changes, I am not 100% sure that I will see them!

With that said, the next Wolfling Run will be Grendel_Man's Improved Akamai Canny Norns. I will try my very best to see how they stack up to regular Akamai Canny Norns.


That cute little bugger in my avatar is <UnNamed> from my Creatures 2 Wolfling Runs! Click here if you'd like to know more.
 
Venithil

Venithil



  10/28/2016

Not only am I not the only one who has trouble running HiveMind Ettins, the site was vandalized, too!

Bad ending to the week e.e

If you ever try playing with HiveMind Ettins again my suggestion would be to use that COB that removes Ettin and Grendel mothers. It is possible the game crashes more easily when it attempts to apply the changes to creatures that don't fit them as well. However, it's possible the game nowadays on newer Windows just doesn't want to deal with the complexity.


I document some of my playthroughs in a blog-style fashion with comments enabled. I may just change them into a blog, but if you're interested in reading such things beforehand, feel free!
 
TheDrunkenNorn

TheDrunkenNorn


 visit TheDrunkenNorn's website:
  10/28/2016

♦ Reply to Feedback ♦

@Venithil

I may buy a Windows 98 Computer one of these days so I can just play on one of those. The emulation problems with the GOG port are exhausting.


That cute little bugger in my avatar is <UnNamed> from my Creatures 2 Wolfling Runs! Click here if you'd like to know more.
 
TheDrunkenNorn

TheDrunkenNorn


 visit TheDrunkenNorn's website:
  10/28/2016

♦ Irrelevant to current run ♦


As you guys may be aware, I sometimes tease Wolfling Runs that I later don't seem to run. Don't worry, I haven't forgotten about them!

_____________________________________________________________________________________________________________________________
Wolfling Runs I plan to do in the future (in no particular order):


♦ Immortal Wolfling Run

[nquestion] It Is A Mystery [nquestion] Wolfling Run (A custom breed I am designing) (Edit: My Ivrogne Norns)

♦ Time Travel Wolfling Run

♦ Kannova Venterra 2.0 Wolfling Run (Another bout with the Venterra breed after it is improved upon by the author)

♦ Cloud Norn Wolfling Run

♦ User-Submitted Wolfling Run

♦ Everything Wolfling Run (A chaotic mix of all previous Wolfling Run Creatures, including ones with bad breeding mixes).

♦ Hip-Hop Grendel Wolfling Run

♦ S&M Norn Wolfling Run

♦ Albian Ant Norn Wolfling Run

♦ Redo the Mernorn Wolfling Run

♦ Strawberry Norn Wolfling Run

♦ Turquoise & Pink Ettins Wolfling Run

♦ Gil Wolfling Run (What is that... abomination!?)

♦ Confused Norn Wolfling Run

♦ Scorpio Norn Wolfling Run

(I'm posting in the lost download detective about the Hip-Hop Grendels. They're Blue Grendels that can breed and love dancing near other Grendels. I need this in my life. Speaking of which, most of C-Rex's downloads don't really work. [ncrying] I think his blog died.) Thanks Venithil [nsmile]. Anyone that can't find C-Rex's downloads on CreaturesCaves, his stuff is at the Norn Nebula.
_____________________________________________________________________________________________________________________________
If you would like a breed featured here, please don't be afraid to ask! You can message me here or post on this page itself (I read the page all the time, so your message will never be lost that way).
_____________________________________________________________________________________________________________________________


P.S.: Something I notice upon re-reading this series is that it is comprised mostly of me having problems with Creatures 2 (Sometimes of my own fault, sometimes not). I would suppose sadists, rather than Creatures 2 fans, benefit most from this Wolfling Run series. [nlaugh]


That cute little bugger in my avatar is <UnNamed> from my Creatures 2 Wolfling Runs! Click here if you'd like to know more.
 
TheDrunkenNorn

TheDrunkenNorn


 visit TheDrunkenNorn's website:
  10/28/2016

There were numerous times in this series (though not EVERY time) where I mistyped "Wolfling" as "Wolfing". I am glad I am not alone in this, as many non-op posts made the same mistake.

I've corrected every one of my posts that had the erroneous text.


That cute little bugger in my avatar is <UnNamed> from my Creatures 2 Wolfling Runs! Click here if you'd like to know more.
 
TheDrunkenNorn

TheDrunkenNorn


 visit TheDrunkenNorn's website:
  10/30/2016

Before we move on to the next Wolfling Run...

_____________________________________________________________________________________________________________________________
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Ivrogne Canny Norns <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
_____________________________________________________________________________________________________________________________

I've released a breed of Norn! :D

It's the Ivrogne Canny Norn, a variant of the Akamai Canny Norn with Jayd's Wallbonking edits and higher survival probability. They also breed more efficiently.

Enjoy! ^-^


That cute little bugger in my avatar is <UnNamed> from my Creatures 2 Wolfling Runs! Click here if you'd like to know more.
 
Malkin

Malkin

Manager


 visit Malkin's website: Malkin's page at CWiki
  10/30/2016

Have you considered posting the news to the front page? :) Congratulations on your first genetic breed! :D

My TCR Norns
 
TheDrunkenNorn

TheDrunkenNorn


 visit TheDrunkenNorn's website:
  10/30/2016

@Malkin

Indeed I will! Thank you for the suggestion.

Inb4 they all find out it's basically just a few tweaks to an existing breed. [nsmirk]


That cute little bugger in my avatar is <UnNamed> from my Creatures 2 Wolfling Runs! Click here if you'd like to know more.
 
TheDrunkenNorn

TheDrunkenNorn


 visit TheDrunkenNorn's website:
  10/30/2016

____________________________________________________Improved Akamai Canny____________________________________________________

Welcome to another Wolfling Run, this one supplied by Grendel_Man!

It's an Akamai Canny run, so maybe this time I won't be in absolute misery and agony [ngrin].

But... they're better!? [noddeye]

Yes, you heard right! Akamai Canny Norns... but better!

(For privy fans that have been paying attention, I've actually used the Improved Akamai Canny genome in my Ivrogne Norn breed. This will be my first test of the breed).

_____________________________________________________________________________________________________________________________
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Map <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
_____________________________________________________________________________________________________________________________

I'm not posting the map this time I've made a default map picture for my Wolfling Runs because, let's face it, every map is typically exactly the same. You guys know by now where the Meat Vines are, et cetera. I'm only going to start posting maps if they deviate from the norm.

I've imported the 6 Akamai Canny Norns into the world. I will update as soon as they begin to settle in their new home.

Thanks to Grendel_Man for posting about this breed.


That cute little bugger in my avatar is <UnNamed> from my Creatures 2 Wolfling Runs! Click here if you'd like to know more.
 

prev | 1 | 2 | ... | 6 | 7 | 8 | ... | 15 | 16 | next

downloads
cobs
adoptions
creaturelink
metarooms
breeds
 
gallery
art
wallpaper
screenshots
graphics
promos
sprites
dev
hack shack
script reservations
dev resources
active projects
dev forum
 
community
links
advice
chat
polls
resources
creatchi
 
forum
bookmarks
general
news
help
development
strangeo
survivor
mycaves
log in
register
lost pw
0 online
creatures caves is your #1 resource for the creatures artificial life game series: creatures, creatures 2, creatures 3, docking station, and the upcoming creatures family.

contact    help    privacy policy    terms & conditions    rules    donate    wiki