| Ladies and gentlemen, my first and only pure Tilynn Norn.
She's so lonely.
This isn't a bug and she's not one of those poor mutants that develop loneliness from proximity. She genuinely needs to be almost glued up to two other Norns in order for her loneliness drive to decrease fully!
She's so social other Norns actually smack her for it. It's sad. She just wants hugs. And she literally only ever slaps someone else when they've been doing it to her for the last hour.
At least she has a gazzilion babies. Four are visible in the picture; the escaping Norn on the far right is the father of two of them. |
| Saw this in one of my worlds, they followed her around for a long time. |
| A little something I did for fun. Isn't really as legible as I'd like it to be though.
The board is 9x18, has 115 green light modules and 47 red modules. In total it has around 162 light modules. A pulsed switch is wired to all the red modules to make them blink periodically and one of the red light modules outputs back into the pulse switch to make it blink faster. For those who are having difficulty reading the word on the board, it says "HELLO!".
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| This is a norn(?) called Corka. She's one of the few creations from implementing my cross-breeding genetics, she was born during a wolfling run. I like her unusual looks. |
| I did a wolfling run that I named 'clusterfreaks' and this is a disturbing screenshot of an informal graveyard that I found after doing the run for several hours. |
| Never saw this one before! I'm going to guess the 'Robin' here is Robin Charlton (lead programmer of C2).
I got this error when I was trying to rescue creatures from a corrupted world - I tried opening it after initially opening a non-corrupted world with cheats on. Oddly enough, this error didn't happen every time; sometimes I got the standard 'something went wrong' error, and sometimes the world would open (albeit very glitchy). I was eventually able to get my ettins out, so they can now be migrated to a fresh new world. |
| With the use of CAOS it is possible to get norns to live in this room but you'll have to bring some toys and food for them to survive there! |
| On one of my Creatures Village saves, I managed to get the alien from Creatures Playground into the Garden from Adventure, only for him to be unable to go through the front door. (Probably because he's an ettin) |
| Aside from the cave norn technically counting as a grendel with sprites of a norn, this thing is definitely a grendel in appearance! |
| Another one of some Abyss Dragon testers. I just liked this shot of the two younger ones - I think they're brother and sister but I don't remember - hanging out together in the garden. |
| By request, here's a screenshot of my current generation of Abyss Dragon testers enjoying C12DS. In spite of oddly changing the function of a couple of flight-related agents, it's been a really nice add-on to have. The world of C1 is very good for dragons once some additional critters and bugs have been added. Obviously I couldn't resist adding a few other things too but it's basically my beloved childhood C1, only better. |
| Creatures 1 had a lord zarok pictue |
| I still find it amazing how a pigment bleed mutation can make parts that normally look rather out of place, fit in perfectly with the rest of the body. This is an example of the power of pigment bleeds. |
| Head: Dragonfly Demon Ettin
Body: Treehugger Norn
Arms: Plant Norn
Tail: Treehugger
Legs: Sphinx Norn
A very well camouflaged hybrid of Ettin, the females being a dark green while the males are a brownish red. The very leafy Ettins can be very difficult to spot among the tall grasses and trees as they forage, the only things clearly visible are their bright faces. |
| Yeah Weird Color |